Difference between revisions of "Mountebank (Apath)"

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=== Mountebank Magic (Sp) ===
 
=== Mountebank Magic (Sp) ===
At level 3, a mountebank with an Intelligence of 11 or more learns one 1st level arcane spell from the sorcerer/wizard list which she can use twice per day as a spell-like ability. She learns another first-level spell and gains another daily use at level 3 and every 3 levels thereafter. All spells share the same pool of daily uses, much like a sorcerer casts spells. If the mountebank learns more spells from the major magic rogue talent they are merged into the pool, each adds both a new spell and two new daily uses. The saving throw DC of these spells is 10 + the spell level + the mountebank's Intelligence modifier.
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A mountebank gains the ability to cast certain specific spells as she advances in level.
  
Once the mountebank knows two 1st level spells, she can start to learn 2nd level spells. Once she knows two 2nd level spells, she can learn third level spells, and so on. She can never have more spells of a higher level than she knows of each lower level (excepting cantrips). She must have an intelligence of 10 + the level of the spell to learn or cast each spell-like ability. Casting a higher level spell uses up a number of daily uses of this ability equal to the level of the spell. Each time a mountebank learns to cast a new level of spell, she may also replace an old spell she knows with a new spell of the same level. This spell must be of a lower level than the one she just learned.
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A 3rd level mountebank can cast ''vanish'' at a cost of one point from her grift pool.  
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A 6th level mountebank can cast ''[[Spells_(Apath)#Dimension_Door.2C_Lesser|lesser dimension door]]''
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at a cost of two points from her grift pool.
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A 9th level mountebank can cast ''invisibility'' at a cost of three points from her grift pool.  
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A 12th level mountebank can cast ''dimension door'' at a cost of four points from her grift pool.
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A 15th level mountebank can cast ''greater invisibility'' at a cost of five points from her grift pool.  
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A 18th level mountebank can cast ''teleport'' at a cost of six points from her grift pool.  
  
If a spell has a costly material component, the mountebank must provide that component each time she uses the spell-like ability.
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This replaces trap sense (danger sense for an unchained rogue).
 
 
Once the mountebank learns the dimension door ability, she can exchange additional spells and uses of mountebank magic for additional daily uses of dimension door instead of learning more spells.
 
 
 
This replaces trap sense.
 
  
 
=== Dimension Door (Sp) ===
 
=== Dimension Door (Sp) ===

Revision as of 21:17, 8 November 2017

ApathApath Logo
Unofficial rules compendium

A mountebank is not merely a charlatan, she is a dabbler and experimenter in things arcane.

Class Information

Unchained Mountebank

This class incorporates changes to the rogue from Pathfinder Unchained. Pathfinder unchained additions are in brown. Ignore all brown text if not using the unchained rogue.

This is a rogue archetype.

Starting Wealth: 1d6 x 10 gp (average 35 gp.) In addition, each character begins play with an outfit worth 10 gp or less.

Hit Dice: d8.

Class Features

A mountebank has all class features of the rogue, except as follows.

Weapon and Armor Proficiency

Montebanks are proficient with all simple weapons, plus the hand crossbow, longsword, rapier, sap, shortsword, sword cane, and whip. If eastern weapons are in use in the campaign she is also proficient with the hanbo and fighting fan. They are not proficient with armor or shields.

Mage Armor (Sp)

A mountebank with an Intelligence score of 11 or more can use mage armor as a spell-like ability once per day, with a caster level equal to her rogue level and personal range. At 4th level, and every 8 levels thereafter, the mountebank can use this ability one additional time per day. At 4th level the mountebank becomes a master at using force armors, and the armor bonus of mage armor and bracers of armor stack when worn by a mountebank.

Mountebank Cantrip (Sp)

At level 1, a mountebank with an Intelligence of 10 learns one cantrip (level zero arcane spells) from the sorcerer/wizard list which she can use at will as a spell-like ability. She learns another cantrip at level 4 and every 4 levels thereafter. If the mountebank learns more cantrips from the minor magic rogue ability, she can use those cantrips at will too. This replaces trapfinding.

Mountebank Magic (Sp)

A mountebank gains the ability to cast certain specific spells as she advances in level.

A 3rd level mountebank can cast vanish at a cost of one point from her grift pool. A 6th level mountebank can cast lesser dimension door

at a cost of two points from her grift pool.

A 9th level mountebank can cast invisibility at a cost of three points from her grift pool. A 12th level mountebank can cast dimension door at a cost of four points from her grift pool. A 15th level mountebank can cast greater invisibility at a cost of five points from her grift pool. A 18th level mountebank can cast teleport at a cost of six points from her grift pool.

This replaces trap sense (danger sense for an unchained rogue).

Dimension Door (Sp)

At 8th level, a mountebank with an intelligence of 14 or more can use dimension door as a spell-like ability once per day. The caster level is equal to her mountebank level. If she ends her dimension door in a location where she can use Stealth to hide, she can do so as a part of the ability, with no modification for movement.

As noted above, the mountebank can gain additional daily uses of this ability instead of advancing in the mountebank magic ability.

This replaces improved uncanny dodge.

Rogue Talents (Ex)

The following rogue talents complement the mountebank archetype: major magic, minor magic. In addition, she has access to the following additional rogue talent.

  • Magetrap: You can disarm magical traps.

Advanced Talents: The following advanced rogue talents complement the mountebank archetype: dispelling attack and familiar. In addition, she has access to the following additional advanced rogue talent.

  • Additional Dimension Door:: You can use the dimension door mountebank class ability an additional time per day.

Table: Mountebank

Level Base Attack Bonus Fort Save Ref Save Will Save Special
1st +0 +0 +2 +0 Finesse training (Weapon Finesse), Mage armor, mountebank cantrip, sneak attack +1d6
2nd +1 +0 +3 +0 Evasion, rogue talent
3rd +2 +1 +3 +1 Mountebank magic, finesse training, sneak attack +2d6
4th +3 +1 +4 +1 Cantrip, debilitating injury, rogue talent, uncanny dodge
5th +3 +1 +4 +1 Rogue's edge, sneak attack +3d6
6th +4 +2 +5 +2 Mountebank magic (2), rogue talent
7th +5 +2 +5 +2 Cantrip, sneak attack +4d6
8th +6/+1 +2 +6 +2 Dimension door, sneak attack, rogue talent
9th +6/+1 +3 +6 +3 Mountebank magic (3), sneak attack +5d6,
10th +7/+2 +3 +7 +3 Advanced talents, rogue talent, rogue's edge,
11th +8/+3 +3 +7 +3 Cantrip, finesse training, sneak attack +6d6, dimension door (2/day)
12th +9/+4 +4 +8 +4 Mountebank magic (4), rogue talent
13th +9/+4 +4 +8 +4 Sneak attack +7d6
14th +10/+5 +4 +9 +4 Cantrip, dimension door (move action), rogue talent
15th +11/+6/+1 +5 +9 +5 Mountebank magic (5), rogue's edge, sneak attack +8d6
16th +12/+7/+2 +5 +10 +5 Rogue talent
17th +12/+7/+2 +5 +10 +5 Cantrip, sneak attack +9d6
18th +13/+8/+3 +6 +11 +6 Mountebank magic (6), rogue talent
19th +14/+9/+4 +6 +11 +6 Finesse training, sneak attack +10d6
20th +15/+10/+5 +6 +12 +6 Cantrip, master strike, rogue talent, rogue's edge,

Summary of Changed Class Abilities

These abilities of the original class are lost or modified in this archetype:

  • Weapon and Armor Proficiency
  • Trapfinding
  • Trap Sense
  • Improved uncanny Dodge
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