Difference between revisions of "Melee weapons (Action)"

From Action
Jump to navigation Jump to search
(flails)
Line 9: Line 9:
 
!Weapon!!Hands!!Size!!Tech!!Range!!Damage!!Type!!Properties
 
!Weapon!!Hands!!Size!!Tech!!Range!!Damage!!Type!!Properties
 
|-
 
|-
| valign=top | [[#Axe, Hand |Axe, Hand]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small |Small]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Rash|Rash]], [[Items_(Action)#Throw|Throw]]  
+
| valign=top | [[#Axe, Hand |Axe, Hand]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small |Small]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +4 || valign=top | [[Items_(Action)#Cutting|Cutting]] || valign=top | [[Items_(Action)#Rash|Rash]], [[Items_(Action)#Throw|Throw]]  
 
|-
 
|-
| valign=top | [[#Axe, Battle |Axe, Battle]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Medium|Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +6|| valign=top | [[Items_(Action)#Bastard|Bastard]], [[Items_(Action)#Rash|Rash]], [Items_(Action)[#Throw|Throw]]  
+
| valign=top | [[#Axe, Battle |Axe, Battle]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Medium|Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +6 || valign=top | [[Items_(Action)#Cutting|Cutting]] || valign=top | [[Items_(Action)#Bastard|Bastard]], [[Items_(Action)#Rash|Rash]], [Items_(Action)[#Throw|Throw]]  
 
|-
 
|-
| valign=top | [[#Axe, Great |Axe, Great]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large|Large]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +7|| valign=top | [[Items_(Action)#Rash|Rash]], [[Items_(Action)#Throw|Throw]]  
+
| valign=top | [[#Axe, Great |Axe, Great]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large|Large]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee | Melee]]|| valign=top | +7 || valign=top | [[Items_(Action)#Cutting|Cutting]] || valign=top | [[Items_(Action)#Rash|Rash]], [[Items_(Action)#Throw|Throw]]  
 
|-
 
|-
| valign=top | [[#Poi|Poi]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium| Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Reach|Reach]]|| valign=top | +1|| valign=top | [[Items_(Action)#Counter|Counter]], [[Items_(Action)#Entangle|Entangle]], [[Items_(Action)#Unreliable|Unreliable]]  
+
| valign=top | [[#Poi|Poi]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium| Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Reach|Reach]]|| valign=top | +1 || valign=top | [[Items_(Action)#Fire|Fire]] || valign=top | [[Items_(Action)#Counter|Counter]], [[Items_(Action)#Entangle|Entangle]], [[Items_(Action)#Unreliable|Unreliable]]  
 
|-
 
|-
| valign=top | [[#Whip|Whip]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium| Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Reach|Reach]]|| valign=top | +1|| valign=top | [[Items_(Action)#Disarm|Disarm]], [[Items_(Action)#Entangle|Entangle]], [[Items_(Action)#Unreliable|Unreliable]]  
+
| valign=top | [[#Whip|Whip]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium| Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Reach|Reach]]|| valign=top | +1 || valign=top | [[Items_(Action)#Cutting|Cutting]] || valign=top | [[Items_(Action)#Disarm|Disarm]], [[Items_(Action)#Entangle|Entangle]], [[Items_(Action)#Unreliable|Unreliable]]  
 
|-
 
|-
| valign=top | [[#Net|Net]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium| Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +1|| valign=top | [[Items_(Action)#Disarm|Disarm]], [[Items_(Action)#Entangle|Entangle]], [[Items_(Action)#Stun|Stun]]  
+
| valign=top | [[#Net|Net]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium| Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +1 || valign=top | [[Items_(Action)#Cutting|Cutting]] || valign=top | [[Items_(Action)#Disarm|Disarm]], [[Items_(Action)#Entangle|Entangle]], [[Items_(Action)#Stun|Stun]]  
 
|-
 
|-
| valign=top | [[#Nunchaka|Nunchaka]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small|Small]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +4|| valign=top | [[Items_(Action)#Slick|Slick]], [[Items_(Action)#Unreliable|Unreliable]]  
+
| valign=top | [[#Nunchaka|Nunchaka]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small|Small]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +4 || valign=top | [[Items_(Action)#Blunt|Blunt]] || valign=top | [[Items_(Action)#Slick|Slick]], [[Items_(Action)#Unreliable|Unreliable]]  
 
|-
 
|-
| valign=top | [[#Flail|Flail]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large|Large]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +7|| valign=top | [[Items_(Action)#Slick|Slick]], [[Items_(Action)#Unreliable|Unreliable]]  
+
| valign=top | [[#Flail|Flail]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large|Large]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +7 || valign=top | [[Items_(Action)#Blunt|Blunt]] || valign=top | [[Items_(Action)#Slick|Slick]], [[Items_(Action)#Unreliable|Unreliable]]  
 
|-
 
|-
| valign=top | [[#Morning Star|Morning Star]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium| Medium]]|| valign=top | [[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +6|| valign=top | [[Items_(Action)#Rash|Rash]], [[Items_(Action)#Unreliable|Unreliable]]  
+
| valign=top | [[#Morning Star|Morning Star]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium| Medium]]|| valign=top | [[Items_(Action)#Blacksmith|Blacksmith]]|| valign=top |[[Items_(Action)#Melee|Melee]]|| valign=top | +6 || valign=top | [[Items_(Action)#Blunt|Blunt]] || valign=top | [[Items_(Action)#Rash|Rash]], [[Items_(Action)#Unreliable|Unreliable]]  
 
|-
 
|-
 
|}
 
|}

Revision as of 16:16, 6 March 2023

ActionT4 logo
Heroic Action Role-Play

This is a list of Melee weapons for Action. Ranged weapons with the Throw property can also be used with the Melee skill.

A table with fantasy weapon only can be found here

Weapon Hands Size Tech Range Damage Type Properties
Axe, Hand 1H Small Ancient Melee +4 Cutting Rash, Throw
Axe, Battle 2H Medium Ancient Melee +6 Cutting Bastard, Rash, [Items_(Action)[#Throw|Throw]]
Axe, Great 2H Large Ancient Melee +7 Cutting Rash, Throw
Poi 1H Medium Ancient Reach +1 Fire Counter, Entangle, Unreliable
Whip 1H Medium Ancient Reach +1 Cutting Disarm, Entangle, Unreliable
Net 1H Medium Ancient Melee +1 Cutting Disarm, Entangle, Stun
Nunchaka 1H Small Ancient Melee +4 Blunt Slick, Unreliable
Flail 2H Large Ancient Melee +7 Blunt Slick, Unreliable
Morning Star 1H Medium Blacksmith Melee +6 Blunt Rash, Unreliable