Difference between revisions of "Matrix Mage (Apath)"

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m (== Class Features == This archetype has all normal class features, except as noted.)
(→‎Spell Matrix: rewrite)
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=== Spell Matrix ===
 
=== Spell Matrix ===
When preparing spells, a spontaneous wizard selects a number of spells from his spellbook equal to his number of spells per day an creates spell matrices for these spells. This number is not modified for a high Intelligence score; the numbers on the table are fixed. During the day, the spontaneous wizard can use any of his spell matrices to cast the prepared spell, expending one of his daily spell slots to do so much like a sorcerer does.
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A spontaneous wizard creates spell matrices instead of preparing spells as a normal wizard does. Once placed in a matrix, a spell can be cast again and again until the spontaneous wizard runs out of spells per day for that level.
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All prepared spell matrices are destroyed when the spontaneous wizard begins to prepare spells, the process must start over from nothing with each spell preparation. When preparing spells, a spontaneous wizard creates one spell matrix for free for each level of spells she can cast. Additional spell matrices of a certain level uses up uses of the spontaneous wizard's spells per day for the level. The spontaneous wizard thus has a constantly weigh the number of matrices against the number of spells she wishes to cast in a day.
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During the day, the spontaneous wizard can use any of her spell matrices to cast the spell therein, expending one of his spells per day to do so much like a sorcerer does.
  
 
Spell matrices are magical constructs that must be placed inside physical objects, usually crystals or gemstones worn as rings or pendants. Other options include placing the matrices in scrolls, embroidery, runes marked on sticks or cards, or as small fetishes. As a further option, a spontaneous wizard can use his arcane bond to place some or all spell matrices in a a ''familiar'' or ''bonded object''. Whatever option is used, the matrix must be within 30 ft. and visible to the wizard to be used, or he must make a concentration check or lose the spell. The DC for this check is equal to 20 + the spell's level. Unless the matrix object is also a ''bonded object'' or magic item, it does not take up an item slot.
 
Spell matrices are magical constructs that must be placed inside physical objects, usually crystals or gemstones worn as rings or pendants. Other options include placing the matrices in scrolls, embroidery, runes marked on sticks or cards, or as small fetishes. As a further option, a spontaneous wizard can use his arcane bond to place some or all spell matrices in a a ''familiar'' or ''bonded object''. Whatever option is used, the matrix must be within 30 ft. and visible to the wizard to be used, or he must make a concentration check or lose the spell. The DC for this check is equal to 20 + the spell's level. Unless the matrix object is also a ''bonded object'' or magic item, it does not take up an item slot.
  
 
==== Metamagic ====
 
==== Metamagic ====
If a spontaneous wizard knows any metamagic feats, she applies them to her spells when she creates spell matrices for the day. For example, a spontaneous wizard might choose to prepare an empowered ''fireball'' by using a 5th-level spell slot. Any time she uses ''fireball'' during the ensuing day, she must use a 5th-level spell slot to cast it, and it is always empowered. A spontaneous wizard could use a 3rd-level spell slot and a 5th-level spell slot to retrieve ''fireball'' and empowered ''fireball'' if she wanted to have both spells available to her in a day. A spontaneous wizard cannot choose to alter her spells with metamagic feats on the fly, as other spontaneous casters do. Spontaneous wizard using metamagic feats do not have an increased casting time as sorcerers do.
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If a spontaneous wizard knows any metamagic feats, she applies them to her spells when she creates spell matrices for the day. For example, a spontaneous wizard might choose to create a matrix for empowered ''fireball'' by using a 5th-level spell slot. Any time she uses ''fireball'' during the ensuing day, she must use a 5th-level spell slot to cast it, and it is always empowered. A spontaneous wizard could use a 3rd-level spell slot and a 5th-level spell slot to create matrices for ''fireball'' and empowered ''fireball'' if she wanted to have both spells available to her in a day. A spontaneous wizard cannot choose to alter her spells with metamagic feats on the fly, as other spontaneous casters do. Spontaneous wizard using metamagic feats do not have an increased casting time as sorcerers do.
  
 
This ability replaces arcane school.
 
This ability replaces arcane school.

Revision as of 13:41, 18 December 2013

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Unofficial rules compendium

A spontaneous wizard creates and uses magical matrices, and then channels energy through these matrices to cast spells in a way similar to a sorcerer.

Class Features

This archetype has all normal class features, except as noted.

Spell Matrix

A spontaneous wizard creates spell matrices instead of preparing spells as a normal wizard does. Once placed in a matrix, a spell can be cast again and again until the spontaneous wizard runs out of spells per day for that level.

All prepared spell matrices are destroyed when the spontaneous wizard begins to prepare spells, the process must start over from nothing with each spell preparation. When preparing spells, a spontaneous wizard creates one spell matrix for free for each level of spells she can cast. Additional spell matrices of a certain level uses up uses of the spontaneous wizard's spells per day for the level. The spontaneous wizard thus has a constantly weigh the number of matrices against the number of spells she wishes to cast in a day.

During the day, the spontaneous wizard can use any of her spell matrices to cast the spell therein, expending one of his spells per day to do so much like a sorcerer does.

Spell matrices are magical constructs that must be placed inside physical objects, usually crystals or gemstones worn as rings or pendants. Other options include placing the matrices in scrolls, embroidery, runes marked on sticks or cards, or as small fetishes. As a further option, a spontaneous wizard can use his arcane bond to place some or all spell matrices in a a familiar or bonded object. Whatever option is used, the matrix must be within 30 ft. and visible to the wizard to be used, or he must make a concentration check or lose the spell. The DC for this check is equal to 20 + the spell's level. Unless the matrix object is also a bonded object or magic item, it does not take up an item slot.

Metamagic

If a spontaneous wizard knows any metamagic feats, she applies them to her spells when she creates spell matrices for the day. For example, a spontaneous wizard might choose to create a matrix for empowered fireball by using a 5th-level spell slot. Any time she uses fireball during the ensuing day, she must use a 5th-level spell slot to cast it, and it is always empowered. A spontaneous wizard could use a 3rd-level spell slot and a 5th-level spell slot to create matrices for fireball and empowered fireball if she wanted to have both spells available to her in a day. A spontaneous wizard cannot choose to alter her spells with metamagic feats on the fly, as other spontaneous casters do. Spontaneous wizard using metamagic feats do not have an increased casting time as sorcerers do.

This ability replaces arcane school.

Summary of Changed Class Abilities

These abilities of the original class are lost or modified in this archetype:

  • Arcane school