Difference between revisions of "Manual of Power (Action)"

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<noinclude>{{action method}}{{tocright}}</noinclude>
 
== Manual of Power ==
 
== Manual of Power ==
Your powers are recorded in some kind of manual, tome, or device; a large but portable object that you need to occasionally check up on in order to use your powers.  
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Your powers are recorded in some kind of manual, tome, or device; a large but portable object that you need to occasionally check up on in order to use your powers. Notice that a manual of power can itself be an implement, usually a [[Implements_(Action)#Tome|Tome]]. If your power manual is lost, you can replace it, but that is a major undertaking and only happens between adventures; you are usually better off trying to find it again.
  
 
=== Limitation ===
 
=== Limitation ===
If you lose access to your manual, you cannot use Limit Break powers. If you cannot access your manual for 24 hours, you lose access to all your powers.
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You need to spend an hour with your manual before each session, keeping your powers up to date. If you fail to do this, you suffer power failure. Note that you need not carry your power manual on your person, you only need to consult it once per session.
  
 
=== Focus Condition ===
 
=== Focus Condition ===
Trigger Action (Focus)
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Basic Action (Focus)
  
As your first action in a round you can take out your manual and use it to power up. Your power recharger is now in your hands, where it is vulnerable to stunts and prevents you from using other hand held items such as weapons, tools, or blast foci for the rest of the round. Notice that a manual of power can itself be an implement, usually a [[Blast_Focus_(Action)#Tome|Tome]].
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You can use your manual of power to focus, but this is a Basic Action for you. You must actually carry the manual to do so.
 
 
Using your power manual to focus out of action scenes takes 5 minutes. If you need to manipulate something, you generally put your power recharger on a work surface, further endangering it.
 

Latest revision as of 13:25, 10 October 2020

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Heroic Action Role-Play

This is a Method for using Powers in Action. Methods are a part of Traditions and define how Powers are used in each campaign.

Manual of Power

Your powers are recorded in some kind of manual, tome, or device; a large but portable object that you need to occasionally check up on in order to use your powers. Notice that a manual of power can itself be an implement, usually a Tome. If your power manual is lost, you can replace it, but that is a major undertaking and only happens between adventures; you are usually better off trying to find it again.

Limitation

You need to spend an hour with your manual before each session, keeping your powers up to date. If you fail to do this, you suffer power failure. Note that you need not carry your power manual on your person, you only need to consult it once per session.

Focus Condition

Basic Action (Focus)

You can use your manual of power to focus, but this is a Basic Action for you. You must actually carry the manual to do so.