Imbue Mind (Action Powers)

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Revision as of 17:15, 21 May 2018 by Starfox (talk | contribs) (Soul of Psyche)
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Main article: Powers (Action)

Focus of the Void

Trigger Action (Focus)

Spend a Fortune point and use this schtick to become focused.

No Presence

Limit Break

By suppressing your aura, you can escape attention. You can take a single basic action, and no-one can see or react to this action in any way. If you attack, targets can only use Reflexes for defense. You always become visible at the end of the action when using No Presence; there is no way to make yourself continuously invisible.

You can use No Presence out of action rounds, this allows short dashes from cover to cover. You can sneak across open spaces in rushes no longer than twice your Move in meters.

Mind Stab

Stance (Damage Boost)

You can imbue a Melee or Shoot attack with an additional type of damage. The damage of the attack increases by +2. Against a target that has different soak values against the two types of damage, use the lesser soak value but decrease the damage by 2.

Mind Stab does psychic damage. Objects and creatures without a true mind, such as Animals and Robots are immune.

Soul of Psyche

Inherent

You can use your body to do melee attacks that do Mind +2 Psychic damage, or more if you are using an Implement to improve damage. This is soaked with Mind instead of Toughness.

Strength of Will

Stance

You can substitute your Mind for your Body when calculating the damage of unarmed Melee attacks.