Difference between revisions of "Imbue Mind (Action Powers)"

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(Psychic Stab)
(Strength of Will)
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Psychic Stab does [[Damage Types (Action)#Psychic | psychic damage]]. Objects and creatures without a true mind, such as [[Animals (Action Creatures) | Animals]] and [[Robots (Action Creatures) | Robots]] are immune.
 
Psychic Stab does [[Damage Types (Action)#Psychic | psychic damage]]. Objects and creatures without a true mind, such as [[Animals (Action Creatures) | Animals]] and [[Robots (Action Creatures) | Robots]] are immune.
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===Strength of Will===
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Stance
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You can substitute your [[Mind (Action)|Mind]]  for your [[Body (Action)|Body]] when calculating the damage of unarmed [[Melee (Action)|Melee]] attacks.

Revision as of 13:14, 7 March 2008

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Main article: Powers (Action)

Empty Mind Stance

Stance

You may substitute your Melee skill for your Mind when resisting interactions and mental attacks.

Focus of the Void

Trigger Action (Focus)

Spend a Fortune point and use this schtick to become focused.

No Presence

Limit Break

By suppressing your aura, you can escape attention. You can take a single basic action, and no-one can see or react to this action in any way. If you attack, targets can only use Reflexes for defense. You always become visible at the end of the action when using No Presence; there is no way to make yourself continuously invisible.

You can use No Presence out of action rounds, this allows short dashes from cover to cover. You can sneak across open spaces in rushes no longer than twice your Move in meters. Each such use costs a Fortune point.

Psychic Stab

Stance (Damage Boost)

You can imbue a Melee or Shoot attack with an additional type of damage. The damage of the attack increases by +2. Against a target that has different soak values against the two types of damage, use the lesser soak value but decrease the damage by 2.

Psychic Stab does psychic damage. Objects and creatures without a true mind, such as Animals and Robots are immune.

Strength of Will

Stance

You can substitute your Mind for your Body when calculating the damage of unarmed Melee attacks.