Difference between revisions of "Imbue Magic (Action Powers)"

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=== Soul of Magic ===
 
=== Soul of Magic ===
Stance
+
Inherent
  
 
You can use your body to do melee attacks that do [[Mind (Action)|Mind]] +2 damage, or more if you are using an [[Implements_(Action)|Implement]] to improve damage.. The damage type is based on any [[Form_and_Technique_Descriptions_(Action)#Form_Descriptions#Forms_and_Techniques|Form]] you know; you can always choose to do [[Damage_Types_(Action)#Exposure|Exposure]] damage.
 
You can use your body to do melee attacks that do [[Mind (Action)|Mind]] +2 damage, or more if you are using an [[Implements_(Action)|Implement]] to improve damage.. The damage type is based on any [[Form_and_Technique_Descriptions_(Action)#Form_Descriptions#Forms_and_Techniques|Form]] you know; you can always choose to do [[Damage_Types_(Action)#Exposure|Exposure]] damage.

Revision as of 11:56, 12 April 2012

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Main article: Powers (Action)

Enchant Attack

Stance (Damage Boost)

You can imbue a Melee or Shoot attack with an additional type of damage. The damage of the attack increases by +2. Against a target that has different soak values against the two types of damage, use the lesser soak value but decrease the damage by 2.

Enchant Attack does damage based on any Form you know. Regardless of what forms you know you can always choose to do additional damage of the same type the weapon already does.

Mage Strike

Basic Action

Make a Melee attack with a damage of Body +4. The damage is based on any Form you know; you can always choose to do Exposure damage.

Soul of Magic

Inherent

You can use your body to do melee attacks that do Mind +2 damage, or more if you are using an Implement to improve damage.. The damage type is based on any Form you know; you can always choose to do Exposure damage.