Difference between revisions of "Imbue Death (Action Powers)"

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Limit Break
 
Limit Break
  
Make an attack, adding your Chi attribute to the damage inflicted.
+
Make an attack, adding your Mind attribute to the damage inflicted.
  
 
===Vengeance of the Tiger===
 
===Vengeance of the Tiger===

Revision as of 19:01, 19 June 2010

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Main article: Powers (Action)

Death Grip

Trigger Action (result)

Once you have launched a successful Basic Action melee attack upon a target, you may elect to use Death Grip, making that attack continue regardless of what you do. This first use has no effect besides activating the power, which in turn lets you activate it again later. Each use costst a shot, as normal for a trigger action. When you do this, you lose the use of this attack mode until the Death Grip is finished.

After each of your victim's Basic Actions you can activate Death Grip again, making another attack just like the one that triggered the initial Death Grip. The target cannot move away while the power is active; you are locked in an embrace of death.

This power ends if you fail to activate it when you could or if you suffer a setback or are knocked out. You can only maintain one Death Grip at a time.

Eyes of the Tiger

Basic action

Make a melee attack. If the target takes any damage, he loses any focus he might have.

Infecting Touch

Stance (Damage Boost)

You can imbue a Melee or Shoot attack with an additional type of damage. The damage of the attack increases by +2. Against a target that has different soak values against the two types of damage, use the lesser soak value but decrease the damage by 2.

Infecting Touch does biological/infection damage.

Point Blockage

Trigger Action (Finishing)

Strike an opponent in unarmed combat in such a manner as to block the flow of chi through his body and paralyze him.

If you knock out a living opponent and use this finishing move, the foe is not permanently harmed but is instead paralyzed. The victim retains all of his senses while paralyzed but is otherwise completely helpless. This is a curse.

Shadowfist

Trigger Action (Finishing, Focus)

If you knock out a living opponent and use this finishing move, you become focused. The opponent is not dead, but becomes torn by an intense fever and will die in three days unless cured by you or the Curse is removed.

Storm of the Tiger

Limit Break

Make an attack, adding your Mind attribute to the damage inflicted.

Vengeance of the Tiger

Trigger Action

When you are hit in hand-to-hand combat, you may immediately launch a Melee counterattack against the opponent who just hit you. If you took any damage, add any Wound Points you suffered from that one attack (after reduction for Toughness) as a bonus to your Action Value.