Difference between revisions of "Illusion Powers (FiD)"

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Illusion attacks cause pain and apparent wounds, but cannot actually kill. Obviously they cannot affect insensate things that lack perception and imagination, like objects but sometimes creatures under a certain threshold of perception and imagination.
 
Illusion attacks cause pain and apparent wounds, but cannot actually kill. Obviously they cannot affect insensate things that lack perception and imagination, like objects but sometimes creatures under a certain threshold of perception and imagination.
  
=== Animal Power Effects ===
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=== Illusion Power Effects ===
 
{| class="wikitable"  
 
{| class="wikitable"  
 
|align="center" width="100" |  '''Action''' ||align="center" width="20%" | '''Free''' ||align="center" with=20% | '''Equipment''' ||align="center" with=20% | '''Willpower''' ||align="center" with=20% |  '''Trauma'''  
 
|align="center" width="100" |  '''Action''' ||align="center" width="20%" | '''Free''' ||align="center" with=20% | '''Equipment''' ||align="center" with=20% | '''Willpower''' ||align="center" with=20% |  '''Trauma'''  
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|valign="top"| '''Fine Local Control''' <br> You can create an illusion of a fine and potent close-range attack, similar to a fine potent dueling sword or pistol.
 
|valign="top"| '''Fine Local Control''' <br> You can create an illusion of a fine and potent close-range attack, similar to a fine potent dueling sword or pistol.
 
|valign="top"| '''Manipulate'''        <br> You can alter the appearance of your surroundings, adding features like walls and objects.
 
|valign="top"| '''Manipulate'''        <br> You can alter the appearance of your surroundings, adding features like walls and objects.
|valign="top"| '''Surge'''              <br> Your power manifests a storm of illusory blades, suppressing the effect of multiple opponents and acting as a fine potent weapon. You can choose to affect multiple targets.
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|valign="top"| '''Surge'''              <br> Your power manifests a storm of illusory blades, suppressing the effect of multiple opponents and acting as a fine potent weapon.
 
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|align="left" valign="top" | '''Hunt'''   
 
|align="left" valign="top" | '''Hunt'''   

Revision as of 10:49, 6 February 2024

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Main Page is Powers Illusion powers create images, sound, and other sensory impressions to confuse and delude.

Illusion attacks cause pain and apparent wounds, but cannot actually kill. Obviously they cannot affect insensate things that lack perception and imagination, like objects but sometimes creatures under a certain threshold of perception and imagination.

Illusion Power Effects

Action Free Equipment Willpower Trauma
Attune Perceive
You can detect illusory creatures and powers. Illusion creatures are called specters. They often believe themselves to really be what they portray and are very good actors, allowing their illusions to respond to events without the user's intervention. Some specters appear as objects and terrain features.
Dismiss
You can force a specter that is native to another plane of existence to return to that plane, or to end the operation of an ability of the illusion power.
Summon
You can call a specter from another plane. This is generally an unwilling servant, but very willing to maintain its illusory role. It will obey one command from you and this can be extended.
Gate
You can summon a host of specters who can create a large scene including terrain and creatures. No way to safely access the plane of illusions has been found, or maybe anyone who did went insane and didn't return.
Command Communicate
You can create scary or awe-inducing images visible to anyone.
Translate
You can create full-sense illusions scary or awe-inducing to others.
Authority
You can create illusions apparent to anyone but drawn from a target's mind, making them extremely scary or awesome and not requiring concentration on your part.
Enslave
You can take over all a target's senses, placing them in a private dream world under your control.
Consort Mask
You can add any illusory clothes or accessories to your outfit. This can mask your identity or create fabulous outfits.
Shapechange
You assume the appearance of any other creature. This does not confer any abilities.
Transform
You can give a willing or helpless creatures any appearance you want. This can be a curse, it can be broken but it is not easy. You can easily break the effect.
Carnival
You can change the appearance of large number creatures, giving each an individual appearance if desired.
Finesse Ride
You can change the appearance of a mount or personal vehicle you are riding.
Fine Local Control
You can create an illusion of a fine and potent close-range attack, similar to a fine potent dueling sword or pistol.
Manipulate
You can alter the appearance of your surroundings, adding features like walls and objects.
Surge
Your power manifests a storm of illusory blades, suppressing the effect of multiple opponents and acting as a fine potent weapon.
Hunt Track
You can track a creature as long as you have a good likeness to focus on.
Fine Ranged Attack
You create an illusory attack, similar in effect to a fine and potent rifle.
Area attack
You can make an illusory attack similar to a fine and potent grenade. This allows you to fight many creatures in the same area very effectively, but there is a risk of collateral damage toa llies if not terrain.
Barrage
You call down the equivalent of a fine potent artillery barrage, attacking everything and everyone in a wide area. Depending on your power, this can raze buildings and create rubble. Usually enough to provide cover for any escape.
Prowl Reconnaissance
You are good at perceiving illusions for what they are.
Maneuver
You can turn yourself invisible, but the air wavers just a bit and you glow very faintly in the dark. Sounds you make, strong light, and perfect darkness are your enemies.
Travel
You can bring allies along when you use Reconnaissance and Maneuver.
Transport
You and allies can teleport from one location to another that looks much the same, perhaps because of a illusion. This is regional travel, you stay within the same city or region, but it is generally sufficient to enter or escape just about any situation or location.
Skirmish Skirmish Attack
You can use the power as an illusory close-range attack, similar in effect to a melee weapon or pistol.
Fine Skirmish Attack
Same as Skirmish Attack, except the weapon is fine and potent.
Obstruction
Your power changes the appearance of a battlefield that prevents the enemy from benefiting from numbers and otherwise works as a fine potent weapon.
Flurry
Your power strikes out in all directions, attacking all enemies in a wide area.
Study Analyze
You can identify objects and creatures you can see.
Research
You learn the powers and abilities of something you analyze.
Hindsight
You can read the past appearance and surrounding of something you analyze. This is like playing a film backwards.
Omniscience
You visually research everything in a wide area. This is easy to do where you are, more difficult at range. You can then use hindsight on some of these targets.
Survey Detect
You can see through illusions and see invisible things when you focus on observing a specific area.
Sensor
Choose an object of a particular appearance; you can perceive as if you were at that spot. You cannot use your Survey action for anything else when doing so.
Scry
Choose a location or creature and an imagined object. You gain a sensor at the nearest object that looks much like you imagined, which is often close enough to perceive the target.
Omnipresence
You perceive from all objects looking like an object you imagine at once over a wide area. As long as you concentrate you retain this perception and can report what you see to others.
Sway Communicate
You can create convincing images visible to anyone.
Translate
You can create full-sense illusions to convince others.
Mesmerize
You can create illusions apparent to anyone but drawn from a target's mind, making them extremely convincing and not requiring concentration on your part.
Inculcate
You can take over all a target's senses, placing them in a private dream world under your control.
Tinker Handle
Illusory tinkering only affect appearance, but can seem to give abilities your item do not actually have or hide abilities it does have.
Shape
You can make more extensive appearance changes on objects, making them invisible or creating illusory items out of nothing.
Create
You can create items that work for you and allies, but not for anyone else, such as an illusory bridge only your team can cross.
Fabricate
This is similar to shape, above, but you mass produce objects, even a set of different objects. You can also make something huge, such as a vehicle or building or small landscape.
Wreck Jimmy
Illusory wrecking only affect appearance, but can seem to ruin objects even at a distance, such as enemy weapons.
Smash
Similar to jimmy but on a larger scale, allowing you to apparently smash a vehicle or small building. Works as a fine potent illusory sledgehammer in combat.
Disintegrate
Similar to smash, but even larger. You can create the illusion of a blasted landscape or cityscape.
Obliterate
Similar to disintegrate, but the illusions is partly real, allowing creatures interacting with it wo walk on illusory floors or through invisible walls.