Difference between revisions of "Form (Action)"

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<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude>
 
<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude>
Basic Action
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Limit Break
  
 
You assume the form of another creature. You must build a variant form for yourself using your normal points and limits. This creature cannot have higher value in any particular skill than you do. You can add powers of the same form the creature has and keep schticks and powers you already have, but you cannot otherwise add powers or schticks. This power cannot be used to imitate a specific creature; you remain yourself in mannerisms and detail while changing race, species, and creature type.
 
You assume the form of another creature. You must build a variant form for yourself using your normal points and limits. This creature cannot have higher value in any particular skill than you do. You can add powers of the same form the creature has and keep schticks and powers you already have, but you cannot otherwise add powers or schticks. This power cannot be used to imitate a specific creature; you remain yourself in mannerisms and detail while changing race, species, and creature type.
  
You remain in this form until you fall asleep or unconscious or will yourself back to your normal form (a Basic Action).
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You remain in this form for a scene or until you fall asleep or unconscious or will yourself back to your normal form (a Basic Action).
  
 
You can learn this power several times to learn to transform into several different kinds of creatures.  
 
You can learn this power several times to learn to transform into several different kinds of creatures.  
 
There is a limit on what forms you can assume if you use an ability that lets you temporarily learn new powers, such as [[All_Attributes_(Action)#Form_Mastery|Form Mastery]] or [[Magic_(Action_Powers_Form)#Spell_Preparation|Spell preparation]]. Each time you temporarily gain this power, you transform into the same type of creature.
 
There is a limit on what forms you can assume if you use an ability that lets you temporarily learn new powers, such as [[All_Attributes_(Action)#Form_Mastery|Form Mastery]] or [[Magic_(Action_Powers_Form)#Spell_Preparation|Spell preparation]]. Each time you temporarily gain this power, you transform into the same type of creature.

Revision as of 16:08, 21 November 2013

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Templates for Action
Main article: Powers (Action)

Limit Break

You assume the form of another creature. You must build a variant form for yourself using your normal points and limits. This creature cannot have higher value in any particular skill than you do. You can add powers of the same form the creature has and keep schticks and powers you already have, but you cannot otherwise add powers or schticks. This power cannot be used to imitate a specific creature; you remain yourself in mannerisms and detail while changing race, species, and creature type.

You remain in this form for a scene or until you fall asleep or unconscious or will yourself back to your normal form (a Basic Action).

You can learn this power several times to learn to transform into several different kinds of creatures. There is a limit on what forms you can assume if you use an ability that lets you temporarily learn new powers, such as Form Mastery or Spell preparation. Each time you temporarily gain this power, you transform into the same type of creature.