Difference between revisions of "Form (Action)"

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(skill limit)
m (Basic Action)
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<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude>
 
<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude>
Limit Break
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Basic Action
  
You assume the form of another creature. You must build a variant for for yourself using your normal points and limits. This creature cannot have any skill value higher than yours. You can add powers fo the same form the creature has. You remain in this form until you fall asleep or unconscious or will yourself back to your normal form (a basic action).
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You assume the form of another creature. You must build a variant for for yourself using your normal points and limits. This creature cannot have any skill value higher than yours. You can add powers of the same form the creature has and keep schticks and powers you already have, but you cannot otherwise add powers or schticks.  
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You remain in this form until you fall asleep or unconscious or will yourself back to your normal form (a Basic Action).
  
 
You can learn this power several times to learn to transform into several different kinds of creatures.  
 
You can learn this power several times to learn to transform into several different kinds of creatures.  
 
There is a limit on what forms you can assume if you use an ability that lets you temporarily learn new powers, such as [[All_Attributes_(Action)#Form_Mastery|Form Mastery]] or [[Magic_(Action_Powers_Form)#Spell_Preparation|Spell preparation]]. Each time you temporarily gain this power, you transform into the same type of creature.
 
There is a limit on what forms you can assume if you use an ability that lets you temporarily learn new powers, such as [[All_Attributes_(Action)#Form_Mastery|Form Mastery]] or [[Magic_(Action_Powers_Form)#Spell_Preparation|Spell preparation]]. Each time you temporarily gain this power, you transform into the same type of creature.

Revision as of 10:32, 1 June 2011

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Templates for Action
Main article: Powers (Action)

Basic Action

You assume the form of another creature. You must build a variant for for yourself using your normal points and limits. This creature cannot have any skill value higher than yours. You can add powers of the same form the creature has and keep schticks and powers you already have, but you cannot otherwise add powers or schticks.

You remain in this form until you fall asleep or unconscious or will yourself back to your normal form (a Basic Action).

You can learn this power several times to learn to transform into several different kinds of creatures. There is a limit on what forms you can assume if you use an ability that lets you temporarily learn new powers, such as Form Mastery or Spell preparation. Each time you temporarily gain this power, you transform into the same type of creature.