Difference between revisions of "Foot Knight (D&D Paladin variant)"
Jump to navigation
Jump to search
(2 intermediate revisions by the same user not shown) | |||
Line 5: | Line 5: | ||
|log=Project:Hastur (import) | |log=Project:Hastur (import) | ||
}}{{D&D}} | }}{{D&D}} | ||
− | + | Not all paladins fight mounted. The following adds options for infantry paladins. | |
'''Special Mount''': The foot knight does not get a special mount. | '''Special Mount''': The foot knight does not get a special mount. | ||
− | '''Bonus Feats''': At level 5, 10, 15 and 20, the foot knight get to select a bonus feat from this list | + | '''Bonus Feats''': At level 5, 10, 15 and 20, the foot knight get to select a bonus feat from this list: |
− | |||
Armor Mobility (Heavy), | Armor Mobility (Heavy), | ||
Armor Mobility (Medium), | Armor Mobility (Medium), | ||
Line 17: | Line 16: | ||
Dodge, | Dodge, | ||
Endurance, | Endurance, | ||
− | + | Iron Will, | |
Mobility, | Mobility, | ||
− | + | and Tower Shield Proficency. | |
− | |||
− | Shield | ||
All prerequisites must be fulfilled. | All prerequisites must be fulfilled. | ||
[[Category:D&D]] | [[Category:D&D]] |
Latest revision as of 11:11, 12 January 2007
This article is imported from the Hastur wiki. See the import log for details.
Unofficial rules compendium | |
|
Not all paladins fight mounted. The following adds options for infantry paladins.
Special Mount: The foot knight does not get a special mount.
Bonus Feats: At level 5, 10, 15 and 20, the foot knight get to select a bonus feat from this list: Armor Mobility (Heavy), Armor Mobility (Medium), Close-Quarters Fighting, Diehard, Dodge, Endurance, Iron Will, Mobility, and Tower Shield Proficency. All prerequisites must be fulfilled.