Difference between revisions of "Foot Knight (D&D Paladin variant)"

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Dodge,
 
Dodge,
 
Endurance,
 
Endurance,
Improved Shield Bash,
 
 
Iron Will,
 
Iron Will,
and Mobility.
+
Mobility,
 +
and Tower Shield Proficency.
 
All prerequisites must be fulfilled.
 
All prerequisites must be fulfilled.
 
[[Category:D&D]]
 
[[Category:D&D]]

Latest revision as of 11:11, 12 January 2007

This article is imported from the Hastur wiki. See the import log for details.

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Unofficial rules compendium

Not all paladins fight mounted. The following adds options for infantry paladins.

Special Mount: The foot knight does not get a special mount.

Bonus Feats: At level 5, 10, 15 and 20, the foot knight get to select a bonus feat from this list: Armor Mobility (Heavy), Armor Mobility (Medium), Close-Quarters Fighting, Diehard, Dodge, Endurance, Iron Will, Mobility, and Tower Shield Proficency. All prerequisites must be fulfilled.