Difference between revisions of "Fighter (D&D class)"

From Action
Jump to navigation Jump to search
Line 11: Line 11:
 
==== Variant feats ====
 
==== Variant feats ====
 
PHII 44 - Specific abilities to replace bonus feats at certain levels.
 
PHII 44 - Specific abilities to replace bonus feats at certain levels.
 +
 +
==== Veteran ====
 +
Skill orientation.
 +
 +
'''Gain'''. Six sill points each level. New class skills:
 +
Appraise,
 +
Climb,
 +
Craft,
 +
Diplomacy,
 +
Gather Information,
 +
Handle Animal,
 +
Heal,
 +
Intimidate,
 +
Jump,
 +
Knowledge (all),
 +
Listen,
 +
Perform,
 +
Profession,
 +
Ride,
 +
Sense Motive,
 +
Spot,
 +
Survival,
 +
Swim, and
 +
Use Rope.
 +
 +
'''Lose''': Bonus feat every four levels, that is at level 4, 8, 12, 16, 20.
 
[[Category:D&D]]
 
[[Category:D&D]]

Revision as of 22:03, 21 November 2006

This article is imported from the Hastur wiki. See the import log for details.

D&DD&D Logo
Unofficial rules compendium

Options

Thug (poor name)

UA 51 - A civilized fighter with street smarts but less armor.

Variant feats

PHII 44 - Specific abilities to replace bonus feats at certain levels.

Veteran

Skill orientation.

Gain. Six sill points each level. New class skills: Appraise, Climb, Craft, Diplomacy, Gather Information, Handle Animal, Heal, Intimidate, Jump, Knowledge (all), Listen, Perform, Profession, Ride, Sense Motive, Spot, Survival, Swim, and Use Rope.

Lose: Bonus feat every four levels, that is at level 4, 8, 12, 16, 20.