Difference between revisions of "Fencer (Apath)"

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===  Armor training (Ex) ===
 
===  Armor training (Ex) ===
The fencer can only apply armor training to light armor.
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Starting at 3rd level, a fencer learns to be more maneuverable while wearing light armor. Whenever he is wearing light armor, he reduces the armor check penalty by 1 (to a minimum of 0) and increases the maximum Dexterity bonus allowed by his armor by 1. Every four levels thereafter (7th, 11th, and 15th), these bonuses increase by +1 each time, to a maximum –4 reduction of the armor check penalty and a +4 increase of the maximum Dexterity bonus allowed.
  
 
=== Canny Defense (Ex) ===
 
=== Canny Defense (Ex) ===

Revision as of 14:49, 5 January 2014

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Unofficial rules compendium

The fencer is a fighter who specializes in light armor and weapons while still maintaining the fighter's focus on close and intense combat. This is a martial arts style of the Way of the Mind.

Skills

Add Acrobatics (Dex) and Bluff (Cha) to the fencer's class skills:

Class Features

The fencer has all the standard fighter class features, except as noted below.

Weapon and Armor Proficiency

Fencers are proficient with all simple and martial weapons and with light armor and shields (except tower shields).

Armor training (Ex)

Starting at 3rd level, a fencer learns to be more maneuverable while wearing light armor. Whenever he is wearing light armor, he reduces the armor check penalty by 1 (to a minimum of 0) and increases the maximum Dexterity bonus allowed by his armor by 1. Every four levels thereafter (7th, 11th, and 15th), these bonuses increase by +1 each time, to a maximum –4 reduction of the armor check penalty and a +4 increase of the maximum Dexterity bonus allowed.

Canny Defense (Ex)

When wearing light or no armor and not using a large or tower shield, a fencer adds 1 point of Intelligence bonus (if any) per fencer class level as a dodge bonus to CMD and Armor Class while wielding a melee weapon. If a fencer is caught unarmed or is flat-footed or otherwise denied her Dexterity bonus, she also loses this bonus. A fencer with the Improved Unarmed Combat feat is never considered unarmed.

Single-weapon Stance (ex)

The fencer learns to maintain a guard using only one hand. The fencer adds a +1 shield bonus to armor class. This improves by +1 for every 4 levels (+1 at levels up to 3, +2 at levels 4-7, +3 at levels 8-11 and so on). The fencer must be using a melee weapon in one hand and cannot carry a shield or use two weapons with this stance.

Uncanny Dodge (Ex)

Starting at 7th level, a fencer can react to danger before her senses would normally allow her to do so. She retains her Dexterity bonus to AC (if any) even if she is caught flat-footed or struck by an invisible attacker. However, she still loses her Dexterity bonus to AC if immobilized.

Fencing Mastery (Ex)

At 20th level, as long as he wields a melee weapon, the fencer gains a DR 5/-. This ability replaces armor mastery.

Table: Fencer

Level Base Attack Bonus Fort Save Ref Save Will Save Special
1st +1 +2 +0 +0 Bonus feat, canny defense, single weapon stance +1
2nd +2 +3 +0 +0 Bonus feat, bravery
3rd +3 +3 +1 +1 Armor training 1
4th +4 +4 +1 +1 Bonus feat, single weapon stance +2
5th +5 +4 +1 +1 Weapon training
6th +6/+1 +5 +2 +2 Bonus feat
7th +7/+2 +5 +2 +2 Armor training 2
8th +8/+3 +6 +2 +2 Bonus feat, single weapon stance +3
9th +9/+4 +6 +3 +3 Weapon training
10th +10/+5 +7 +3 +3 Bonus feat
11th +11/+6/+1 +7 +3 +3 Armor training 3
12th +12/+7/+2 +8 +4 +4 Bonus feat, single weapon stance +4
13th +13/+8/+3 +8 +4 +4 Weapon training
14th +14/+9/+4 +9 +4 +4 Bonus feat
15th +15/+10/+5 +9 +5 +5 Armor training 4
16th +16/+11/+6/+1 +10 +5 +5 Bonus feat, single weapon stance +5
17th +17/+12/+7/+2 +10 +5 +5 Weapon training
18th +18/+13/+8/+3 +11 +6 +6 Bonus feat
19th +19/+14/+9/+4 +11 +6 +6 Fencing mastery
20th +20/+15/+10/+5 +12 +6 +6 Bonus feat, weapon mastery, single weapon stance +6

Summary of Lost Class Abilities

These abilities of the original class are lost or modified in this archetype:

  • Class Skills
  • Weapon and Armor Proficiency
  • Armor Training (all)
  • Armor Mastery