Difference between revisions of "Feats in Development (D&D)"

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(Subtle Power, removed Extra Target)
(Subtle Power, removed Extra Target)
(No difference)

Revision as of 15:37, 29 October 2007

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Unofficial rules compendium

Subtle Power (General)

Targets have a hard time noticing when you use your powers.

Benefit: A creature that passes a will save against one of your spells or abilities does not realize it. A creature that passes a save becomes immune to this effect for ten minutes, which means that it will notice if it succeeds on another save caused by you.

Normal: A creature that successfully saves against a spell that has no obvious physical effects feels a hostile force or a tingle, but cannot deduce the exact nature of the attack.

This feat presently feels weak. I made it stronger by not making it metamagic and letting it apply not only to spells, but to all abilities, but it still feels weak.