Difference between revisions of "Far Shot (D&D feat)"

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==== Far Shot (General, Fighter) ====
 
==== Far Shot (General, Fighter) ====
  
Prerequisite: Point Blank Shot.
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'''Prerequisite''': Point Blank Shot.
  
Benefit: When you use a projectile weapon, such as a bow, its range increment increases by one-half (multiply by 1½). When you use a thrown weapon, its range increment is doubled. Any ranged weapon effect that is normally limited to 30 ft. increases this limit to 45 ft.
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'''Benefit''': When you use a projectile weapon, such as a bow, its range increment increases by one-half (multiply by 1½). When you use a thrown weapon, its range increment is doubled. Any ranged weapon effect that is normally limited to 30 ft. increases this limit to 45 ft.
  
Special: A fighter may select Far Shot as one of his fighter bonus feats.
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'''Special''': A fighter may select Far Shot as one of his fighter bonus feats.
 
[[Category:D&D]]
 
[[Category:D&D]]

Latest revision as of 11:10, 29 January 2007

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Unofficial rules compendium

Far Shot (General, Fighter)

Prerequisite: Point Blank Shot.

Benefit: When you use a projectile weapon, such as a bow, its range increment increases by one-half (multiply by 1½). When you use a thrown weapon, its range increment is doubled. Any ranged weapon effect that is normally limited to 30 ft. increases this limit to 45 ft.

Special: A fighter may select Far Shot as one of his fighter bonus feats.