Difference between revisions of "Emote Chi (Action Powers)"

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Trigger Action (Finisher)
 
Trigger Action (Finisher)
  
You demonstrate that there was no malice or evil intent about the match you just fought, instead using it as the basis for a possible relationship of mutual respect and friendship. Make an opposed [[Charm (Action)|Charm]] roll, on a success the target is convinced of your honorable intention and impressed with your control and prowess, realizing his life was in your hands and you spared him out of respect. On an outcome matching his [[Mind (Action)|Mind]] he is overawed by your prowess and will try to befriend you, possibly becoming a student or follower.
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You demonstrate that there was no malice or evil intent about the match you just fought, instead using it as the basis for a possible relationship of mutual respect and friendship. Make an opposed [[Charm (Action)|Charm]] roll, on a success the target is convinced of your honorable intention and impressed with your control and prowess, realizing his life was in your hands and you spared him out of respect. On an outcome matching his [[Mind (Action)|Mind]] he is overawed by your prowess and will try to become a student or follower, at least for a time.

Revision as of 10:26, 17 February 2011

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Main article: Powers (Action)

Display of Prowess

Trigger Action (Finisher)

You demonstrate that there was no malice or evil intent about the match you just fought, instead using it as the basis for a possible relationship of mutual respect and friendship. Make an opposed Charm roll, on a success the target is convinced of your honorable intention and impressed with your control and prowess, realizing his life was in your hands and you spared him out of respect. On an outcome matching his Mind he is overawed by your prowess and will try to become a student or follower, at least for a time.