Difference between revisions of "Elemental Sacerdote (Apath)"

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{{Apath}}
 
{{Apath}}
  
''Elemental sacredotes focus on the powers of a single element, channelling spells into elemental bursts rather than positive or negative energy.
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''Elemental sacerdotes focus on the powers of one or more elements, channeling spells into elemental bursts rather than positive or negative energy.
 +
 
 +
'''Publisher:''' Purple Duck Games.
  
 
== Class Information ==
 
== Class Information ==
This is a [[Sacredote (Apath) | sacredote]] archetype.
+
This is a [[Sacerdote (Apath) | sacerdote]] archetype.
  
'''Alignment:''' Any. Elemental sacredotes tend to be neutral, avoiding the entanglements of espousing an alignment.
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'''Alignment:''' Any. Elemental sacerdotes tend to be neutral, avoiding the entanglements of alignment.
  
 
=== Class Skills ===
 
=== Class Skills ===
The elemental sacredote's class skills (and the key ability for each skill) are
+
The elemental sacerdote's class skills (and the key ability for each skill) are
 
Craft (Int),
 
Craft (Int),
 
Heal (Wis),
 
Heal (Wis),
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=== Elemental Domain ===
 
=== Elemental Domain ===
A sacredote must chose one or more elemental domains, and must gain access to these domains in the normal way; from a patron with the elemental domain, from a philosophy, pantheon, dualistic faith, or monotheistic deity with the elemental domain, or from a personal creed. The different choices here affects how many domains the elemental sacredote gets. The elemental domains are air, earth, fire, water, and weather, including their subdomains. Like a regular sacredote, the elemental sacredote does not gain any domain powers from his domains. This is a restriction on the domains ability.
+
A sacerdote must chose one or more elemental domains, and must gain access to these domains in the normal way; from a patron or creed with the elemental domain. The elemental domains are air, earth, fire, and water (including their subdomains if they are used). Like a regular sacerdote, the elemental sacerdote does not gain any domain powers from his domains. This is a restriction on the domains ability.
  
=== Elemental Spell Channel (Su) ===
+
=== Elemental Wrath (Sp) ===
Elemental sacredotes channel elemental energies through their divine focus. This is similar to the sacredote's channel spells ability, but deals a different type of damage depending on the elemental domain(s) the elemental sacredote has access to; air (electricity), earth (acid), fire (fire), water (cold), and weather (sonic). If the elemental sacredotes has access to several elemental domains, he must choose what type of damage he does each time he uses this ability.   
+
Elemental sacerdotes cannot channel positive or negative energy. Instead they channel elemental energies through their divine focus. This is similar to the sacerdote's divine wrath ability, but deals a different type of damage depending on the elemental domain(s) the elemental sacerdote has access to; air (electricity), earth (acid), fire (fire), and water (cold). If the elemental sacerdotes has access to several elemental domains, he must choose what type of damage he does each time he uses this ability.   
  
Elemental energy does half (instead of full) damage to incorporeal foes and is subject to elemental resistance and immunity. Elemental spell channel can be used with channeling feats, but is neither positive or negative energy which means many channeling feats do not work.
+
Elemental energy does half (instead of full) damage to incorporeal foes and is subject to elemental vulnerability, resistance and immunity (but see energy mastery below). It can damage objects and constructs. Channel resistance offers no protection. Elemental wrath area attacks are spreads, allowing them to go around corners. Saving throws against elemental wrath are Reflex saves and cover modifiers apply. If used with wrath feats with placate or rebuke in the name that allow a saving throw, that saving throw remains as described in the feat and is not a Reflex save.  
  
This is a modification to the channel spells ability. The elemental sacredote cannot channel positive or negative energy.
+
This is a modification to the divine wrath ability and counts as that ability for prerequisites, but it lacks the ability to channel either positive or negative energy.
  
=== Energy Mastery ===
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=== Placate Elementals ===
At level 5 the elemental sacredote gains resistance to the energy type associated with his element, see elemental spell channel.
+
At 2nd level, the elemental sacerdote gains the Placate Outsiders feat as a bonus feat, and it applies to each subtype of outsider he shares an elemental domain with (air, earth, fire, and/or water).
Depending on how many elemental domains the elemental sacredote has, the resistance varies; if he has 1 elemental domain his resistance is 5 points. If he has 2, his resistance is 3 points to each. If he has 3, his resistance is 2 points, and with four or more elemental domains his resistance is one point.
 
  
An elemental sacredote also ignores an amount of damage resistance equal to that gained by this ability when he uses elemental spell channel. Targets with damage resistance less than or equal to this figure are not allowed to apply their resistance at all; those with greater resistance have their effective resistance reduced by this amount. Targets with immunity to the element still take this much damage.
+
=== Energy Mastery (Su) ===
 +
At level 5 the elemental sacerdote gains resistance to the energy type associated with his elemental domain(s), see elemental wrath. Depending on how many elemental domains the elemental sacerdote has, the resistance varies; if he has 1 elemental domain his resistance is 10 points. If he has 2, his resistance is 5 points to each. If he has 3, his resistance is 3 points, and with four elemental domains his resistance is 2 points. At level 10, this elemental resistance doubles. At level 15, it triples. At level 20, it quadruples.  
  
At level 10, this elemental resistance and damage resistance ignored doubles. At level 15, it triples. At level 20, it quadruples.
+
Elemental wrath is not fully material, it has a component of divine power that is not subject to energy resistance. An elemental sacerdote using elemental wrath bypasses an amount of damage resistance or immunity equal to his resistance from energy mastery. This resistance bypass is applied before subtracting for resistance or immunity. The damage is then reduced by any remaining energy resistance. Targets with damage resistance less than or equal to this figure are not allowed to apply their resistance at all; those with greater resistance have their effective resistance reduced by this amount. Against targets with immunity, this much damage will bypass the immunity.  
  
== Table: Elemental Sacredote ==
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''Example: Ignitz is a 12th level elemental sacerdote with the fire domain and no other elemental domains. He has fire resistance 20. When he uses elemental wrath, he bypasses the first 20 points of fire resistance the target may have. He does 40 points of fire damage to a creature with fire resistance 30. First 20 points of fire resistance is bypassed and has no effect. That leaves 10 points of fire resistance that reduces the damage of his attack. The final damage inflicted is 30. Against a target immune to fire, he can do up to 20 points of damage, but no more.
 +
 
 +
== Table: Elemental Sacerdote ==
 
{| class="wikitable"
 
{| class="wikitable"
 
|rowspan=2 valign=bottom| ''' Level'''||rowspan=2 valign=bottom| ''' Base <br>Attack <br>Bonus'''||rowspan=2 valign=bottom| ''' Fort <br>Save'''||rowspan=2 valign=bottom| ''' Reflex <br>Save'''||rowspan=2 valign=bottom| ''' Will <br>Save'''||rowspan=2 valign=bottom| ''' Special'''||colspan=10 align=center |'''Spells per Day'''
 
|rowspan=2 valign=bottom| ''' Level'''||rowspan=2 valign=bottom| ''' Base <br>Attack <br>Bonus'''||rowspan=2 valign=bottom| ''' Fort <br>Save'''||rowspan=2 valign=bottom| ''' Reflex <br>Save'''||rowspan=2 valign=bottom| ''' Will <br>Save'''||rowspan=2 valign=bottom| ''' Special'''||colspan=10 align=center |'''Spells per Day'''
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||0 ||valign="top"| 1st ||valign="top"| 2nd ||valign="top"| 3rd ||valign="top"| 4th ||valign="top"| 5th ||valign="top"| 6th ||valign="top"| 7th ||valign="top"| 8th ||valign="top"| 9th
 
||0 ||valign="top"| 1st ||valign="top"| 2nd ||valign="top"| 3rd ||valign="top"| 4th ||valign="top"| 5th ||valign="top"| 6th ||valign="top"| 7th ||valign="top"| 8th ||valign="top"| 9th
 
|-
 
|-
||1st ||valign="top"| +0 ||valign="top"| +0 ||valign="top"| +0 ||valign="top"| +2 ||valign="top"|  Advanced spellcasting, calculated targeting, elemental domains, elemental spell channel, orisons ||valign="top"| 3 ||valign="top"| 1+1 ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"|  —  
+
||1st ||valign="top"| +0 ||valign="top"| +0 ||valign="top"| +0 ||valign="top"| +2 ||valign="top"|  Advanced spellcasting, calculated targeting, elemental domains, elemental wrath, orisons ||valign="top"| 3 ||valign="top"| 1+1 ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"|  —  
 
|-
 
|-
||2nd ||valign="top"| +1 ||valign="top"| +0 ||valign="top"| +0 ||valign="top"| +3 ||valign="top"| Elemental spell channel +1d6  ||valign="top"| 4 ||valign="top"| 2+2 ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"|  —  
+
||2nd ||valign="top"| +1 ||valign="top"| +0 ||valign="top"| +0 ||valign="top"| +3 ||valign="top"| Elemental wrath +1d6, placate elementals ||valign="top"| 4 ||valign="top"| 2+2 ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"|  —  
 
|-
 
|-
 
||3rd ||valign="top"| +1 ||valign="top"| +1 ||valign="top"| +1 ||valign="top"| +3 ||valign="top"| Bonus feat  ||valign="top"| 4 ||valign="top"| 2+2 ||valign="top"| 1+1 ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"|  —  
 
||3rd ||valign="top"| +1 ||valign="top"| +1 ||valign="top"| +1 ||valign="top"| +3 ||valign="top"| Bonus feat  ||valign="top"| 4 ||valign="top"| 2+2 ||valign="top"| 1+1 ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"|  —  
 
|-
 
|-
||4th ||valign="top"| +2 ||valign="top"| +1 ||valign="top"| +1 ||valign="top"| +4 ||valign="top"| Elemental spell channel +2d6  ||valign="top"| 5 ||valign="top"| 3+3 ||valign="top"| 2+2 ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"|  —  
+
||4th ||valign="top"| +2 ||valign="top"| +1 ||valign="top"| +1 ||valign="top"| +4 ||valign="top"| Elemental wrath +2d6  ||valign="top"| 5 ||valign="top"| 3+3 ||valign="top"| 2+2 ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"|  —  
 
|-
 
|-
 
||5th ||valign="top"| +2 ||valign="top"| +1 ||valign="top"| +1 ||valign="top"| +4 ||valign="top"| Energy mastery, manifestation  ||valign="top"| 5 ||valign="top"| 3+3 ||valign="top"| 2+2 ||valign="top"| 1+1 ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"|  —  
 
||5th ||valign="top"| +2 ||valign="top"| +1 ||valign="top"| +1 ||valign="top"| +4 ||valign="top"| Energy mastery, manifestation  ||valign="top"| 5 ||valign="top"| 3+3 ||valign="top"| 2+2 ||valign="top"| 1+1 ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"|  —  
 
|-
 
|-
||6th ||valign="top"| +3 ||valign="top"| +2 ||valign="top"| +2 ||valign="top"| +5 ||valign="top"|Elemental spell channel +3d6    ||valign="top"| 5 ||valign="top"| 3+3 ||valign="top"| 3+3 ||valign="top"| 2+2 ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"|  —  
+
||6th ||valign="top"| +3 ||valign="top"| +2 ||valign="top"| +2 ||valign="top"| +5 ||valign="top"|Elemental wrath +3d6    ||valign="top"| 5 ||valign="top"| 3+3 ||valign="top"| 3+3 ||valign="top"| 2+2 ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"|  —  
 
|-
 
|-
 
||7th ||valign="top"| +3 ||valign="top"| +2 ||valign="top"| +2 ||valign="top"| +5 ||valign="top"| Bonus feat    ||valign="top"| 6 ||valign="top"| 4+4 ||valign="top"| 3+3 ||valign="top"| 2+2 ||valign="top"| 1+1 ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"|  —  
 
||7th ||valign="top"| +3 ||valign="top"| +2 ||valign="top"| +2 ||valign="top"| +5 ||valign="top"| Bonus feat    ||valign="top"| 6 ||valign="top"| 4+4 ||valign="top"| 3+3 ||valign="top"| 2+2 ||valign="top"| 1+1 ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"|  —  
 
|-
 
|-
||8th ||valign="top"| +4 ||valign="top"| +2 ||valign="top"| +2 ||valign="top"| +6 ||valign="top"|Elemental spell channel +4d6    ||valign="top"| 6 ||valign="top"| 4+4 ||valign="top"| 3+3 ||valign="top"| 3+3 ||valign="top"| 2+2 ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"|  —  
+
||8th ||valign="top"| +4 ||valign="top"| +2 ||valign="top"| +2 ||valign="top"| +6 ||valign="top"|Elemental wrath +4d6    ||valign="top"| 6 ||valign="top"| 4+4 ||valign="top"| 3+3 ||valign="top"| 3+3 ||valign="top"| 2+2 ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"|  —  
 
|-
 
|-
 
||9th ||valign="top"| +4 ||valign="top"| +3 ||valign="top"| +3 ||valign="top"| +6 ||valign="top"|  Manifestation ||valign="top"| 6 ||valign="top"| 4+4 ||valign="top"| 4+4 ||valign="top"| 3+3 ||valign="top"| 2+2 ||valign="top"| 1+1 ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"|  —  
 
||9th ||valign="top"| +4 ||valign="top"| +3 ||valign="top"| +3 ||valign="top"| +6 ||valign="top"|  Manifestation ||valign="top"| 6 ||valign="top"| 4+4 ||valign="top"| 4+4 ||valign="top"| 3+3 ||valign="top"| 2+2 ||valign="top"| 1+1 ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"|  —  
 
|-
 
|-
||10th ||valign="top"| +5 ||valign="top"| +3 ||valign="top"| +3 ||valign="top"| +7 ||valign="top"| Elemental spell channel +5d6, energy mastery (x2)    ||valign="top"| 6 ||valign="top"| 4+4 ||valign="top"| 4+4 ||valign="top"| 3+3 ||valign="top"| 3+3 ||valign="top"| 2+2 ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"|  —  
+
||10th ||valign="top"| +5 ||valign="top"| +3 ||valign="top"| +3 ||valign="top"| +7 ||valign="top"| Elemental wrath +5d6, energy mastery (x2)    ||valign="top"| 6 ||valign="top"| 4+4 ||valign="top"| 4+4 ||valign="top"| 3+3 ||valign="top"| 3+3 ||valign="top"| 2+2 ||valign="top"| — ||valign="top"| — ||valign="top"| — ||valign="top"|  —  
 
|-
 
|-
 
||11th ||valign="top"| +5 ||valign="top"| +3 ||valign="top"| +3 ||valign="top"| +7 ||valign="top"|  Bonus feat  ||valign="top"| 6 ||valign="top"| 5+5 ||valign="top"| 4+4 ||valign="top"| 4+4 ||valign="top"| 3+3 ||valign="top"| 2+2 ||valign="top"| 1+1 ||valign="top"| — ||valign="top"| — ||valign="top"|  —  
 
||11th ||valign="top"| +5 ||valign="top"| +3 ||valign="top"| +3 ||valign="top"| +7 ||valign="top"|  Bonus feat  ||valign="top"| 6 ||valign="top"| 5+5 ||valign="top"| 4+4 ||valign="top"| 4+4 ||valign="top"| 3+3 ||valign="top"| 2+2 ||valign="top"| 1+1 ||valign="top"| — ||valign="top"| — ||valign="top"|  —  
 
|-
 
|-
||12th ||valign="top"| +6/+1 ||valign="top"| +4 ||valign="top"| +4 ||valign="top"| +8 ||valign="top"|  Elemental spell channel +6d6  ||valign="top"| 6 ||valign="top"| 5+5 ||valign="top"| 4+4 ||valign="top"| 4+4 ||valign="top"| 3+3 ||valign="top"| 3+3 ||valign="top"| 2+2 ||valign="top"| — ||valign="top"| — ||valign="top"|  —  
+
||12th ||valign="top"| +6/+1 ||valign="top"| +4 ||valign="top"| +4 ||valign="top"| +8 ||valign="top"|  Elemental wrath +6d6  ||valign="top"| 6 ||valign="top"| 5+5 ||valign="top"| 4+4 ||valign="top"| 4+4 ||valign="top"| 3+3 ||valign="top"| 3+3 ||valign="top"| 2+2 ||valign="top"| — ||valign="top"| — ||valign="top"|  —  
 
|-
 
|-
 
||13th ||valign="top"| +6/+1 ||valign="top"| +4 ||valign="top"| +4 ||valign="top"| +8 ||valign="top"| Manifestation  ||valign="top"| 6 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 4+4 ||valign="top"| 4+4 ||valign="top"| 3+3 ||valign="top"| 2+2 ||valign="top"| 1+1 ||valign="top"| — ||valign="top"|  —  
 
||13th ||valign="top"| +6/+1 ||valign="top"| +4 ||valign="top"| +4 ||valign="top"| +8 ||valign="top"| Manifestation  ||valign="top"| 6 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 4+4 ||valign="top"| 4+4 ||valign="top"| 3+3 ||valign="top"| 2+2 ||valign="top"| 1+1 ||valign="top"| — ||valign="top"|  —  
 
|-
 
|-
||14th ||valign="top"| +7/+2 ||valign="top"| +4 ||valign="top"| +4 ||valign="top"| +9 ||valign="top"| Elemental spell channel +7d6    ||valign="top"| 6 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 4+4 ||valign="top"| 4+4 ||valign="top"| 3+3 ||valign="top"| 3+3 ||valign="top"| 2+2 ||valign="top"| — ||valign="top"|  —  
+
||14th ||valign="top"| +7/+2 ||valign="top"| +4 ||valign="top"| +4 ||valign="top"| +9 ||valign="top"| Elemental wrath +7d6    ||valign="top"| 6 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 4+4 ||valign="top"| 4+4 ||valign="top"| 3+3 ||valign="top"| 3+3 ||valign="top"| 2+2 ||valign="top"| — ||valign="top"|  —  
 
|-
 
|-
 
||15th ||valign="top"| +7/+2 ||valign="top"| +5 ||valign="top"| +5 ||valign="top"| +9 ||valign="top"| Bonus feat, energy mastery (x3)  ||valign="top"| 6 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 4+4 ||valign="top"| 4+4 ||valign="top"| 3+3 ||valign="top"| 2+2 ||valign="top"| 1+1 ||valign="top"|  —  
 
||15th ||valign="top"| +7/+2 ||valign="top"| +5 ||valign="top"| +5 ||valign="top"| +9 ||valign="top"| Bonus feat, energy mastery (x3)  ||valign="top"| 6 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 4+4 ||valign="top"| 4+4 ||valign="top"| 3+3 ||valign="top"| 2+2 ||valign="top"| 1+1 ||valign="top"|  —  
 
|-
 
|-
||16th ||valign="top"| +8/+3 ||valign="top"| +5 ||valign="top"| +5 ||valign="top"| +10 ||valign="top"| Elemental spell channel +8d6    ||valign="top"| 6 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 4+4 ||valign="top"| 4+4 ||valign="top"| 3+3 ||valign="top"| 3+3 ||valign="top"| 2+2 ||valign="top"|  —  
+
||16th ||valign="top"| +8/+3 ||valign="top"| +5 ||valign="top"| +5 ||valign="top"| +10 ||valign="top"| Elemental wrath +8d6    ||valign="top"| 6 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 4+4 ||valign="top"| 4+4 ||valign="top"| 3+3 ||valign="top"| 3+3 ||valign="top"| 2+2 ||valign="top"|  —  
 
|-
 
|-
 
||17th ||valign="top"| +8/+3 ||valign="top"| +5 ||valign="top"| +5 ||valign="top"| +10 ||valign="top"| Manifestation  ||valign="top"| 6 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 4+4 ||valign="top"| 4+4 ||valign="top"| 3+3 ||valign="top"| 2+2 ||valign="top"| 1+1
 
||17th ||valign="top"| +8/+3 ||valign="top"| +5 ||valign="top"| +5 ||valign="top"| +10 ||valign="top"| Manifestation  ||valign="top"| 6 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 4+4 ||valign="top"| 4+4 ||valign="top"| 3+3 ||valign="top"| 2+2 ||valign="top"| 1+1
 
|-
 
|-
||18th ||valign="top"| +9/+4 ||valign="top"| +6 ||valign="top"| +6 ||valign="top"| +11 ||valign="top"|Elemental spell channel +9d6    ||valign="top"| 6 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 4+4 ||valign="top"| 4+4 ||valign="top"| 3+3 ||valign="top"| 3+3 ||valign="top"| 2+2
+
||18th ||valign="top"| +9/+4 ||valign="top"| +6 ||valign="top"| +6 ||valign="top"| +11 ||valign="top"|Elemental wrath +9d6    ||valign="top"| 6 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 4+4 ||valign="top"| 4+4 ||valign="top"| 3+3 ||valign="top"| 3+3 ||valign="top"| 2+2
 
|-
 
|-
 
||19th ||valign="top"| +9/+4 ||valign="top"| +6 ||valign="top"| +6 ||valign="top"| +11 ||valign="top"| Bonus feat    ||valign="top"| 6 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 4+4 ||valign="top"| 4+4 ||valign="top"| 3+3 ||valign="top"| 3+3
 
||19th ||valign="top"| +9/+4 ||valign="top"| +6 ||valign="top"| +6 ||valign="top"| +11 ||valign="top"| Bonus feat    ||valign="top"| 6 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 4+4 ||valign="top"| 4+4 ||valign="top"| 3+3 ||valign="top"| 3+3
 
|-
 
|-
||20th ||valign="top"| +10/+5 ||valign="top"| +6 ||valign="top"| +6 ||valign="top"| +12 ||valign="top"|  Elemental spell channel +10d6, energy reistance (x4)    ||valign="top"| 6 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 4+4 ||valign="top"| 4+4 ||valign="top"| 4+4 ||valign="top"| 4+4
+
||20th ||valign="top"| +10/+5 ||valign="top"| +6 ||valign="top"| +6 ||valign="top"| +12 ||valign="top"|  Elemental wrath +10d6, energy mastery (x4)    ||valign="top"| 6 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 5+5 ||valign="top"| 4+4 ||valign="top"| 4+4 ||valign="top"| 4+4 ||valign="top"| 4+4
 
|}
 
|}
In addition to the stated number of spells per day for 1st- through 9th-level spells, a sacredote gets an equal number of domain spells for each spell level, starting at 1st. The "x+x" in the entries on this table represents these extra spells. Bonus spells the sacredote may receive for having a high intelligence score apply to both regular spells and domain spells separately and is thus applied twice.
+
In addition to the stated number of spells per day for 1st- through 9th-level spells, a sacerdote gets an equal number of domain spells for each spell level, starting at 1st. The "x+x" in the entries on this table represents these additional spells. Bonus spells the sacerdote may receive for having a high Wisdom score apply only to cleric spells and not to domain spells.  
 
 
 
<!-- OGL -->
 
<!-- OGL -->
 
<noinclude>{{OGL}}</noinclude>
 
<noinclude>{{OGL}}</noinclude>

Latest revision as of 07:54, 16 September 2015

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Unofficial rules compendium

Elemental sacerdotes focus on the powers of one or more elements, channeling spells into elemental bursts rather than positive or negative energy.

Publisher: Purple Duck Games.

Class Information

This is a sacerdote archetype.

Alignment: Any. Elemental sacerdotes tend to be neutral, avoiding the entanglements of alignment.

Class Skills

The elemental sacerdote's class skills (and the key ability for each skill) are Craft (Int), Heal (Wis), Knowledge (Nature) (Int), Knowledge (Religion) (Int), Knowledge (Planes) (Int), Perform (Cha), Profession (Wis), Sense Motive (Wis), and Spellcraft (Int).

Skill Points per Level: 2 + Int modifier.

Class Features

This archetype has all normal class features, except as noted.

Elemental Domain

A sacerdote must chose one or more elemental domains, and must gain access to these domains in the normal way; from a patron or creed with the elemental domain. The elemental domains are air, earth, fire, and water (including their subdomains if they are used). Like a regular sacerdote, the elemental sacerdote does not gain any domain powers from his domains. This is a restriction on the domains ability.

Elemental Wrath (Sp)

Elemental sacerdotes cannot channel positive or negative energy. Instead they channel elemental energies through their divine focus. This is similar to the sacerdote's divine wrath ability, but deals a different type of damage depending on the elemental domain(s) the elemental sacerdote has access to; air (electricity), earth (acid), fire (fire), and water (cold). If the elemental sacerdotes has access to several elemental domains, he must choose what type of damage he does each time he uses this ability.

Elemental energy does half (instead of full) damage to incorporeal foes and is subject to elemental vulnerability, resistance and immunity (but see energy mastery below). It can damage objects and constructs. Channel resistance offers no protection. Elemental wrath area attacks are spreads, allowing them to go around corners. Saving throws against elemental wrath are Reflex saves and cover modifiers apply. If used with wrath feats with placate or rebuke in the name that allow a saving throw, that saving throw remains as described in the feat and is not a Reflex save.

This is a modification to the divine wrath ability and counts as that ability for prerequisites, but it lacks the ability to channel either positive or negative energy.

Placate Elementals

At 2nd level, the elemental sacerdote gains the Placate Outsiders feat as a bonus feat, and it applies to each subtype of outsider he shares an elemental domain with (air, earth, fire, and/or water).

Energy Mastery (Su)

At level 5 the elemental sacerdote gains resistance to the energy type associated with his elemental domain(s), see elemental wrath. Depending on how many elemental domains the elemental sacerdote has, the resistance varies; if he has 1 elemental domain his resistance is 10 points. If he has 2, his resistance is 5 points to each. If he has 3, his resistance is 3 points, and with four elemental domains his resistance is 2 points. At level 10, this elemental resistance doubles. At level 15, it triples. At level 20, it quadruples.

Elemental wrath is not fully material, it has a component of divine power that is not subject to energy resistance. An elemental sacerdote using elemental wrath bypasses an amount of damage resistance or immunity equal to his resistance from energy mastery. This resistance bypass is applied before subtracting for resistance or immunity. The damage is then reduced by any remaining energy resistance. Targets with damage resistance less than or equal to this figure are not allowed to apply their resistance at all; those with greater resistance have their effective resistance reduced by this amount. Against targets with immunity, this much damage will bypass the immunity.

Example: Ignitz is a 12th level elemental sacerdote with the fire domain and no other elemental domains. He has fire resistance 20. When he uses elemental wrath, he bypasses the first 20 points of fire resistance the target may have. He does 40 points of fire damage to a creature with fire resistance 30. First 20 points of fire resistance is bypassed and has no effect. That leaves 10 points of fire resistance that reduces the damage of his attack. The final damage inflicted is 30. Against a target immune to fire, he can do up to 20 points of damage, but no more.

Table: Elemental Sacerdote

Level Base
Attack
Bonus
Fort
Save
Reflex
Save
Will
Save
Special Spells per Day
0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1st +0 +0 +0 +2 Advanced spellcasting, calculated targeting, elemental domains, elemental wrath, orisons 3 1+1
2nd +1 +0 +0 +3 Elemental wrath +1d6, placate elementals 4 2+2
3rd +1 +1 +1 +3 Bonus feat 4 2+2 1+1
4th +2 +1 +1 +4 Elemental wrath +2d6 5 3+3 2+2
5th +2 +1 +1 +4 Energy mastery, manifestation 5 3+3 2+2 1+1
6th +3 +2 +2 +5 Elemental wrath +3d6 5 3+3 3+3 2+2
7th +3 +2 +2 +5 Bonus feat 6 4+4 3+3 2+2 1+1
8th +4 +2 +2 +6 Elemental wrath +4d6 6 4+4 3+3 3+3 2+2
9th +4 +3 +3 +6 Manifestation 6 4+4 4+4 3+3 2+2 1+1
10th +5 +3 +3 +7 Elemental wrath +5d6, energy mastery (x2) 6 4+4 4+4 3+3 3+3 2+2
11th +5 +3 +3 +7 Bonus feat 6 5+5 4+4 4+4 3+3 2+2 1+1
12th +6/+1 +4 +4 +8 Elemental wrath +6d6 6 5+5 4+4 4+4 3+3 3+3 2+2
13th +6/+1 +4 +4 +8 Manifestation 6 5+5 5+5 4+4 4+4 3+3 2+2 1+1
14th +7/+2 +4 +4 +9 Elemental wrath +7d6 6 5+5 5+5 4+4 4+4 3+3 3+3 2+2
15th +7/+2 +5 +5 +9 Bonus feat, energy mastery (x3) 6 5+5 5+5 5+5 4+4 4+4 3+3 2+2 1+1
16th +8/+3 +5 +5 +10 Elemental wrath +8d6 6 5+5 5+5 5+5 4+4 4+4 3+3 3+3 2+2
17th +8/+3 +5 +5 +10 Manifestation 6 5+5 5+5 5+5 5+5 4+4 4+4 3+3 2+2 1+1
18th +9/+4 +6 +6 +11 Elemental wrath +9d6 6 5+5 5+5 5+5 5+5 4+4 4+4 3+3 3+3 2+2
19th +9/+4 +6 +6 +11 Bonus feat 6 5+5 5+5 5+5 5+5 5+5 4+4 4+4 3+3 3+3
20th +10/+5 +6 +6 +12 Elemental wrath +10d6, energy mastery (x4) 6 5+5 5+5 5+5 5+5 5+5 4+4 4+4 4+4 4+4

In addition to the stated number of spells per day for 1st- through 9th-level spells, a sacerdote gets an equal number of domain spells for each spell level, starting at 1st. The "x+x" in the entries on this table represents these additional spells. Bonus spells the sacerdote may receive for having a high Wisdom score apply only to cleric spells and not to domain spells.

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