Difference between revisions of "Druidic Adept (D&D Druid variant)"

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UA 58 - Gain Monk/Ranger abilities at the cost of wildshape and armor.
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''UA 58''
  
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Gain Monk/Ranger abilities at the cost of wildshape and armor.
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'''Class Skills''': ''Climb '' (Str),
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Concentration (Con),
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Craft (Int),
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Diplomacy (Cha),
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Handle Animal (Cha),
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Heal (Wis),
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''Hide '' (Dex),
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''Jump '' (Str),
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Knowledge (''arcane '', nature, religion) (Int),
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Listen (Wis),
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''Move Silently '' (Dex),
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Profession (Wis),
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Ride (Dex),
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Spellcraft (Int),
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Spot (Wis),
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''Spot '' (Wis),
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Survival (Wis),
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Swim (Str),
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and ''Tumble '' (Dex).
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Skills in ''italics'' are nor ordinarily druid class skills.
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== Fey Adept ==
 
==== Gain ====
 
==== Gain ====
 
*AC bonus like a monk
 
*AC bonus like a monk
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*Wild Shape ability
 
*Wild Shape ability
  
=== A different variant ===
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 +
== Monk Adept ==
  
 
==== Gain ====
 
==== Gain ====
 
*AC bonus like a monk
 
*AC bonus like a monk
 
*Enhancement bonus to movement like a monk
 
*Enhancement bonus to movement like a monk
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 +
==== Lose ====
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*Animal companion
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== Lone Stalker ==
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==== Gain ====
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*AC bonus like a monk
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*Enhancement bonus to movement like a monk
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*Bonus feat at first level: Track
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*Favored Enemy like a ranger
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*6 skill points per level.
  
  
 
==== Lose ====
 
==== Lose ====
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*Wild Shape ability
 
*Animal companion
 
*Animal companion
 
[[Category:D&D]]
 
[[Category:D&D]]

Revision as of 11:07, 12 January 2007

This article is imported from the Hastur wiki. See the import log for details.

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Unofficial rules compendium

UA 58

Gain Monk/Ranger abilities at the cost of wildshape and armor.

Class Skills: Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Hide (Dex), Jump (Str), Knowledge (arcane , nature, religion) (Int), Listen (Wis), Move Silently (Dex), Profession (Wis), Ride (Dex), Spellcraft (Int), Spot (Wis), Spot (Wis), Survival (Wis), Swim (Str), and Tumble (Dex).

Skills in italics are nor ordinarily druid class skills.


Fey Adept

Gain

  • AC bonus like a monk
  • Enhancement bonus to movement like a monk
  • Bonus feat at first level: Track
  • Favored Enemy like a ranger

Lose

  • Wild Shape ability


Monk Adept

Gain

  • AC bonus like a monk
  • Enhancement bonus to movement like a monk

Lose

  • Animal companion


Lone Stalker

Gain

  • AC bonus like a monk
  • Enhancement bonus to movement like a monk
  • Bonus feat at first level: Track
  • Favored Enemy like a ranger
  • 6 skill points per level.


Lose

  • Wild Shape ability
  • Animal companion