Difference between revisions of "Doomed Hunter (Apath)"

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== Class Features ==
 
== Class Features ==
This doomed hunter has all normal doomed hunter class features, except as noted.  
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This doomed hunter has all normal hunter class features, except as noted.  
  
 
=== Spells ===
 
=== Spells ===

Revision as of 13:43, 5 February 2016

ApathApath Logo
Unofficial rules compendium

Hunters prowl the wilderness, adjacent to fey and spirits of all kinds. It is not unheard of for a hunter to pick up a doom or curse through their relation to the powers of nature.

Class Information

This is a doomed hunter archetype that carries a curse.

Hit Die: d6.

Class Features

This doomed hunter has all normal hunter class features, except as noted.

Spells

A doomed hunter casts divine spells using Charisma instead of Wisdom. This is a modification of the spells ability.

Hunter's Curse

A doomed hunter suffers under an oracle's curse or a doomed warrior's doom. All references to the oracle class, doom warrior class, spell list, or levels instead apply to the hunter equivalent. All abilities of these curses based on Charisma are based on Wisdom for the doomed hunter. This replaces raise animal companion and greater emphatic link.

Way of Life Armor Bonus (Ex)

When unarmored and unencumbered, the doomed hunter adds her Charisma bonus (if positive) as a dodge modifier to armor class and CMD. She loses this bonus when she wears any armor, when she uses a shield, when she carries a medium or heavy load, or when she is denied her Dexterity bonus to armor class. The doomed hunter can use her way of life armor bonus with a shield.

Table: Doomed Hunter

Class
Level
Base
Attack
Bonus
Fort
Save
Ref
Save
Will
Save
Special Spells per Day
1 2 3 4 5 6
1st +0 +2 +2 +0 Animal companion, animal focus, hunter's curse, nature training, orisons, wild empathy 1
2nd +1 +3 +3 +0 Precise companion, track 2
3rd +2 +3 +3 +1 Hunter tactics, teamwork feat 3
4th +3 +4 +4 +1 Improved empathic link 3 1
5th +3 +4 +4 +1 Woodland stride 4 2
6th +4 +5 +5 +2 Teamwork feat 4 3
7th +5 +5 +5 +2 Bonus trick 4 3 1
8th +6/+1 +6 +6 +2 Second animal focus, swift tracker 4 4 2
9th +6/+1 +6 +6 +3 Teamwork feat 5 4 3
10th +7/+2 +7 +7 +3 Hunter's curse ability 5 4 3 1
11th +8/+3 +7 +7 +3 Speak with master 5 4 4 2
12th +9/+4 +8 +8 +4 Teamwork feat 5 5 4 3
13th +9/+4 +8 +8 +4 Bonus trick 5 5 4 3 1
14th +10/+5 +9 +9 +4 5 5 4 4 2
15th +11/+6/+1 +9 +9 +5 Hunter's curse ability, teamwork feat 5 5 5 4 3
16th +12/+7/+2 +10 +10 +5 5 5 5 4 3 1
17th +12/+7/+2 +10 +10 +5 One with the wild 5 5 5 4 4 2
18th +13/+8/+3 +11 +11 +6 Teamwork feat 5 5 5 5 4 3
19th +14/+9/+4 +11 +11 +6 Bonus trick 5 5 5 5 5 4
20th +15/+10/+5 +12 +12 +6 Master hunter 5 5 5 5 5 5

Summary of Changed Class Abilities

These abilities of the original class are lost or modified in this archetype:

  • Raise Animal Companion
  • Greater Emphatic Link


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