Difference between revisions of "Domain Priest (Apath)"

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'''Hit Die:''' d8.
 
'''Hit Die:''' d8.
  
== Class Abilities ==
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== Class Features ==
The domain priest has all normal class abilities, except as noted.
+
The domain priest has all normal class features, except as noted.
  
 
=== Class skills ===
 
=== Class skills ===

Revision as of 14:07, 12 August 2016

ApathApath Logo
Unofficial rules compendium

A domain priest is devoted to a certain patron or focused sphere of influence, giving up some of the warpriest's fighting prowess and ability to heal or harm for greater domain powers. Domain priests tend to be neutral in alignment, less interested in ethics and more in their chosen focus and everyday life. They are excemplars of their domains, alive with domain power.

Class Information

This is a warpriest archetype, a priest devoted to a domain more than to battle.

Hit Die: d8.

Class Features

The domain priest has all normal class features, except as noted.

Class skills

The domain priest puts a greater emphasis on skills than the normal warpriest. Replace the warpriest's list of class skills with the following. Skills in italics are new class skills.

Appraise (Int), Climb (Str), Craft (Int), Diplomacy (Cha), Disable Device (Dex), Handle Animal (Cha), Heal (Wis), Intimidate (Cha), Knowledge (any) (Int), Linguistics (Int), Perception (Wis), Perform (Cha), Profession (Wis), Ride (Dex), Sense Motive (Wis), Spellcraft (Int), Survival (Wis), Swim (Str), and Use Magic Device (Cha).

Skill points per level: 4. This replaces the bonus feats gained at level 9, 12, 15, and 18.

Domain Spells and Spontaneous Domains

A domain priest adds the level one to six domain spells of each of her domains to her spell list. She can prepare these spells like she prepares any other spell. In addition to being able to substitute for cure/inflict spells, a domain priest can substitute for domain spells from either of her domains. She also gains the domain powers of both her domains. This replaces focus weapon, channel energy, the ability to heal or inflict wounds with fervor, and the bonus feat warpriests get at level 3 and 6.

A complete listing of domains can be found here: Domains.

Summary of Changed Class Abilities

These abilities of the original class are lost or modified in this archetype:

  • Focus Weapon
  • Fervor
  • Channel Energy
  • Bonus Feats

See Also

  • Domains - List of complete domains and subdomains.
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