Difference between revisions of "Dodge Light (Action Powers)"

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(Impervious as the Sun)
(Light Focus)
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Make an Active Defense, with the usual +3 Dodge bonus. In addition, those that fail to strike you in close combat during this shot loses one additional shots from their shot counters. Unnamed characters that fail to hit you lose their entire next action.
 
Make an Active Defense, with the usual +3 Dodge bonus. In addition, those that fail to strike you in close combat during this shot loses one additional shots from their shot counters. Unnamed characters that fail to hit you lose their entire next action.
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=== Light Focus ===
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Trigger Action (Focus)
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You can focused when you take [[Damage_Types_(Action)#Exposure|Exposure]] damage. Whenever you are hit by such an attack or subject to harmful amounts of energy, you can focus. The damage need not be sufficient to cause a [[Hit (Action)|Hit]] or otherwise have an effect on you. You can also focus when subject to blinding light - even if you are immune to it.
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{{:Damage Focus (Action)}}

Revision as of 20:12, 27 December 2012

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Main article: Dodge (Action Powers)

Impervious as the Sun

Trigger Action (Defense)

Make an Active Defense, with the usual +3 Dodge bonus. In addition, those that fail to strike you in close combat during this shot loses one additional shots from their shot counters. Unnamed characters that fail to hit you lose their entire next action.

Light Focus

Trigger Action (Focus)

You can focused when you take Exposure damage. Whenever you are hit by such an attack or subject to harmful amounts of energy, you can focus. The damage need not be sufficient to cause a Hit or otherwise have an effect on you. You can also focus when subject to blinding light - even if you are immune to it.The damage must come from the environment or from an enemy to let you focus - attacking yourself or having a friend attack does no good. It is ok to set up a situation where you take environmental damage.