Difference between revisions of "Divine Liberator (Apath)"

From Action
Jump to navigation Jump to search
m (name replace)
m (polish)
Line 4: Line 4:
 
'''Alignment:''' Chaotic Good
 
'''Alignment:''' Chaotic Good
  
'''Class Skills:''' Acrobatics (Dex), Diplomacy (Cha), Escape Artist (Dex), Handle Animal (Cha), Heal (Wis), Intimidate (Cha), Knowledge (religion) (Int), Perception (Wis), Profession (Wis), and Ride (Dex).
+
'''Class Skills:''' Diplomacy (Cha), Escape Artist (Dex), Handle Animal (Cha), Heal (Wis), Intimidate (Cha), Knowledge (religion) (Int), Perception (Wis), Profession (Wis), Ride (Dex), and Stealth (Dex).
  
 
'''Spells''': The divine liberator has the following spell list:
 
'''Spells''': The divine liberator has the following spell list:
Line 18: Line 18:
 
A divine liberator can select any animal listed in animal companions for a bonded companion.  
 
A divine liberator can select any animal listed in animal companions for a bonded companion.  
  
'''Aura of Freedom''' (Su): The divine liberator can ignore armor penalties to the acrobatics, escape artist, ride and stealth skills. While mounted on a bonded companion, the companion can use the divine liberator's stealth skill ranks. This replaces Aura of Justice.
+
'''Aura of Freedom''' (Su): The divine liberator can ignore armor penalties to the escape artist, ride and stealth skills. While mounted on a bonded companion, the companion can use the divine liberator's stealth skill bonus in place of its own. This replaces Aura of Justice.

Revision as of 00:45, 22 June 2012

ApathApath Logo
Unofficial rules compendium

The divine liberator opposes all oppression, even that done in the name of good. Seeking forever to establish herself and identify her own identity and ideals, her quest for freedom and self-realization is eternal.

Alignment: Chaotic Good

Class Skills: Diplomacy (Cha), Escape Artist (Dex), Handle Animal (Cha), Heal (Wis), Intimidate (Cha), Knowledge (religion) (Int), Perception (Wis), Profession (Wis), Ride (Dex), and Stealth (Dex).

Spells: The divine liberator has the following spell list:

1st level - bless, bless water, bless weapon, cause fear, create water, cure light wounds, detect poison, detect undead, divine favor, endure elements, entropic shield, know direction, magic weapon, misdirection, protection from law, read magic, resistance, restoration (lesser).
2nd level - –bull’s strength, cat'’s grace, delay poison, eagle’s splendor, fox’'s cunning, heroism, owl’'s wisdom, remove paralysis, resist energy, shield other, undetectable alignment, zone of truth.
3rd level - bestow curse, cure moderate wounds, daylight, discern lies, dispel magic, heal mount, magic circle against law, magic weapon (greater), prayer, remove blindness/deafness, remove curse.
4th level - break enchantment, cure serious wounds, death ward, dispel law, freedom of movement, holy sword, neutralize poison, restoration.

Divine Bond (Sp): A divine liberator's bonded weapon can gain the following abilities, instead of those listed for paladins: anarchic, brilliant energy, defending, disruption, flaming, flaming burst, holy, keen, merciful, and speed.

A divine liberator can select any animal listed in animal companions for a bonded companion.

Aura of Freedom (Su): The divine liberator can ignore armor penalties to the escape artist, ride and stealth skills. While mounted on a bonded companion, the companion can use the divine liberator's stealth skill bonus in place of its own. This replaces Aura of Justice.