Difference between revisions of "Dispeltime (Action Powers Effect)"

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Basic Action or Limit Break
 
Basic Action or Limit Break
  
Yu can end the effects of other powers. The difficulty is the skill value of whoever originally created the effect. This is normally a Basic Action but the effects of a [[Curse (Action) | Curse]], Limit Break, Trigger Action (Finisher), or any power that has been in effect for a week or more is more powerful and takes a Limit Break to dispel.
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You can end the effects of other powers. The difficulty is the skill value of whoever originally created the effect. This is normally a Basic Action but the effects of a [[Curse (Action) | Curse]], Limit Break, Trigger Action (Finisher), or any power that has been in effect for a week or more is more powerful and takes a Limit Break to dispel.
  
 
This will not dispel a [[Curse (Action) | Curse]], but will tell you how to defeat it if the roll is successful.  
 
This will not dispel a [[Curse (Action) | Curse]], but will tell you how to defeat it if the roll is successful.  

Revision as of 10:57, 12 February 2011

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Main article: Powers (Action)

Basic Action or Limit Break

You can end the effects of other powers. The difficulty is the skill value of whoever originally created the effect. This is normally a Basic Action but the effects of a Curse, Limit Break, Trigger Action (Finisher), or any power that has been in effect for a week or more is more powerful and takes a Limit Break to dispel.

This will not dispel a Curse, but will tell you how to defeat it if the roll is successful.

The difficulty is the skill of the most skilled creature involved in making the effect. Effects that have been around a long time are harder to dispel: see this table. Use the highest relevant difficulty.

Time Minimum Difficulty
One Week 15
One Month 18
One year 21
A decade 24
A century 27
A millennium 30