Detect Order (Action Powers)
|Templates for Action|
- Main article: Powers (Action)
You can sense the presence of order and structure at a distance. Concentrate on a particular type of structure or ordered system, make a skill roll and multiply the result by 10; this is the range in meters. If the system detected is in range of your physical senses, you also gain a basic understanding of it and how it works.
You can use this to detect and understand both physical and social structures. Examples of physical structures include most architecture and static construction, as well as crystalline matrices and such. Social structures include dependencies and hierarchies; you can tell who commands who and detect the members of rigid social hierarchies, such as most military and some highly organized syndicates, criminal or otherwise.
You can detect spoken falsehood; when a creature within your Spot meters of you tells a deliberate falsehood, you know of it. You cannot penetrate deceit unless lies are involved.
When you face a task, you can determine how difficult it is by analyzing order. Make a Spot roll. If the difficulty of the analyzed task is this high or lower, you learn the difficulty and what skill and equipment/schticks/powers are relevant to the task, otherwise you simply learn that it is more difficult than the result of your roll. If several skills can be used for the task, you learn of all of those your roll covers for.
If you have the necessary schticks/powers to perform the task, there is a +5 bonus to the Spot roll. If the task requires no special schticks or powers, you always get this bonus.