Dandy (Apath)

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Unofficial rules compendium

The dandy is a bard with a refined (many say oversensitive) sense of style. Unwilling to give in to the demands of armor or cumbersome weapons, he compensates with magic and finesse.

Weapon and Armor Proficiency

A dandy is proficient the club, crossbow (hand), dagger, dart, longsword, rapier, sap, shortsword, sword cane, and whip. If eastern weapons are in use in the campaign he is also proficient with the hanbo and fighting fan. If firearms are common, the dandy is proficient with the coat pistol.

Dandies are not proficient with armor or shields, and cannot ignore spell failure chance when casting spells in armor.

Mage Armor

Add mage armor to the dandy's spell list as a first bard bard spell and as a known spell. At 8th level, and every 4 levels thereafter, the armor bonus provided the dandy when he casts mage armor on himself (not on others) increases by +1.