Courier (Apath)

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Unofficial rules compendium

The survivalist is a mundane ranger, focusing on skills and training rather than alliances with spirits and the spells they grant.

Animal Bond

At 1st level, the survivalist gains an animal companion, like that of a druid of his level. This replaces the Hunter's Bond ability.

Survivalist Stance

At 4th level, when in a favored terrain, the survivalist gains full cover whenever he is prone. This grants defensive bonuses and allows the use of the Stealth skill to hide. When prone, the survivalist can move at half speed, triggering attacks of opportunity as normal.

Climb Speed

At 10th level, the survivalist gains a climb speed equal to his land speed. He also gains a +8 bonus on Climb checks and can take 10 on Climb rolls even in combat or under stressful conditions.

Swim Speed

At 13th level, the survivalist gains a swim speed equal to his land speed. He also gains a +8 bonus on Swim checks and can take 10 on Swim rolls even in combat or under stressful conditions.

No Spells

These abilities replace the ranger’s spells class feature. Bow lords do not gain any spells or spellcasting ability, do not have a caster level, and cannot use spell trigger and spell completion magic items.