College of Valor (5A)
|Starfox's 5th Edition Fan Page|
This is a Bard subclass for 5A.
Bards of the College of Valor are daring skalds whose tales keep alive the memory of the great heroes of the past, and thereby inspire a new generation of heroes. These bards gather in mead halls or around great bonfires to sing the deeds of the mighty, both past and present. They travel the land to witness great events firsthand and to ensure that the memory of those events doesn't pass from the world. With their songs, they inspire others to reach the same heights of accomplishment as the heroes of old.
Greyhawk: Singers of epics are common and respected among Dwarfs, Elves, Thilloran Suel and chivalric Oerdians. Seen as somewhat rustic in Cosmopolitan culture, they are respected in military circles and easily find comrades there.
Source: Player's Handbook
Starting at 3rd level when you join this bardic college, you learn additional spells when you reach certain levels as a bard, as shown on the Valor Spells table. Each of these spells counts as a bard spell for you, but it doesn't count against the number of bard spells you know.
Whenever you gain a bard level, you can replace one spell you gained from this feature with another spell of the same level. The new spell must be from the bard spell list.
|3||Shield, Healing Word|
|3||Flame Blade, Magic Weapon|
|5||Flame Arrows, Haste|
|7||Aura Of Life, Death Ward|
|9||Geas, Mass Cure Wounds|
When you join the College of Valor at 3rd level, you gain proficiency with medium armor, shields, and martial weapons.
If you’re proficient with a simple or martial melee weapon, you can use it as a spellcasting focus for your bard spells.
Also at 3rd level, you learn to inspire others in battle. A creature that has a Bardic Inspiration die from you can roll that die and add the number rolled to a weapon damage roll it just made. Alternatively, when an attack roll is made against the creature, it can use its reaction to roll the Bardic Inspiration die and add the number rolled to its AC against that attack, after seeing the roll but before knowing whether it hits or misses.
Starting at 6th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.
At 14th level, you have mastered the art of weaving spellcasting and weapon use into a single harmonious act. When you use your action to cast a bard spell, you can make one weapon attack as a bonus action.
- New spells
- Can use proficient weapons as spell foci. There is a 50 gp workaround for this, but I prefer it be part of the subclass.