Difference between revisions of "Cleric (D&D class)"

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=== Rules ===
 
=== Rules ===
*Turn undead ability is based on your hit dice. This is a benefit for multiclass clerics and clerics with racial hit dice.
+
*4 skill points/level. ''Just to make the cleric a bit more fun to play.''
  
 
=== Variants ===
 
=== Variants ===
[[Cloistered Cleric (D&D Cleric variant)|Cloistered Cleric]]
 
Less hp and more skills.
 
  
 +
[[Adventurous Cleric (D&D Cleric variant)|Adventurous Cleric]]
 +
Rogue-like
  
 
[[Cleric Adept (D&D Cleric variant)|Cleric Adept]]
 
[[Cleric Adept (D&D Cleric variant)|Cleric Adept]]
 
Monk-like
 
Monk-like
  
[[Adventurous Cleric (D&D Cleric variant)|Adventurous Cleric]]
+
[[Cloistered Cleric (D&D Cleric variant)|Cloistered Cleric]]
Rogue-like
+
Less hp and more skills.
 +
 
 +
[[Priest (D&D Cleric variant)|Priest]]
 +
Concentrated divine power.
 
[[Category:D&D]]
 
[[Category:D&D]]

Latest revision as of 08:53, 15 March 2007

This article is imported from the Hastur wiki. See the import log for details.

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Unofficial rules compendium

Rules

  • 4 skill points/level. Just to make the cleric a bit more fun to play.

Variants

Adventurous Cleric Rogue-like

Cleric Adept Monk-like

Cloistered Cleric Less hp and more skills.

Priest Concentrated divine power.