Difference between revisions of "Cantor (Apath)"

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m (→‎Spellcasting: spontaneous)
m (spontaneous caster, no loremaster or JOT)
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=== Class Features ===
 
=== Class Features ===
The divine bard has all the standard bard class features, except
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The divine bard has all the standard bard class features, except as noted below.
as noted below.
 
  
 
==== Armor and Weapon proficiency ====
 
==== Armor and Weapon proficiency ====
A divine bard is proficient with simple weapons and light armor. As a divine spellcaster, a divine bard can cast spells in armor.
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A divine bard is proficient with all simple weapons and with light armor. As a divine spellcaster, a divine bard can cast spells in armor.
  
 
==== Class Skills ====
 
==== Class Skills ====
 
The divine bard’s class skills (and the key ability for each skill) are Craft (Int), Diplomacy (Cha), Knowledge (Arcana) (Int), Knowledge (Religion) (Int), Knowledge (The Planes) (Int), Perception (Wis), Perform (Cha), Profession (Wis), Sense Motive (Wis), Speak Language (Int), and Spellcraft (Int).
 
The divine bard’s class skills (and the key ability for each skill) are Craft (Int), Diplomacy (Cha), Knowledge (Arcana) (Int), Knowledge (Religion) (Int), Knowledge (The Planes) (Int), Perception (Wis), Perform (Cha), Profession (Wis), Sense Motive (Wis), Speak Language (Int), and Spellcraft (Int).
  
'''Skill Points per Level''': 6 + Int modifier.
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==== Bardic Performance ====
 
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A divine bard cannot use bardic performance on a creature of an opposing alignment, either for weal or woe. Praising a lawful good deity in song simply does nothing to a chaotic or evil listener. A neutral divine bard can affect listeners of any alignment.
==== Bardic Knowledge ====
 
The divine bard does not have bardic knowledge.
 
 
 
==== Lore Master ====
 
The divine bard does not have the Lore Master ability.
 
 
 
==== Bardic Music ====
 
A divine bard cannot use bardic music on a creature of an opposing alignment, either for weal or woe. Praising a lawful good deity in song simply does nothing to a chaotic or evil listener. A neutral divine bard can affect listeners of any alignment.
 
  
 
==== Spellcasting ====
 
==== Spellcasting ====
A divine bard casts divine spells, which are drawn from the bard spell list. However, his alignment may restrict him from casting certain spells opposed to his moral or ethical beliefs.  
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A divine bard casts divine spells, which are drawn from the bard spell list. However, his alignment may restrict him from casting certain spells opposed to his moral or ethical beliefs. As a divine spellcaster, the divine bard's ability to cast spells in armor is unrestricted.
  
 
Add the following spells to the divine bard’s class spell list:
 
Add the following spells to the divine bard’s class spell list:
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<br>6th — ''commune, hallow, unhallow, raise dead''.
 
<br>6th — ''commune, hallow, unhallow, raise dead''.
  
IN addition to this, divine bards receive spells from their domains (see below).
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In addition to this, divine bards receive spells from their domains (see below).
  
 
A divine bard can’t cast spells of an alignment opposed to her own or her deity’s (if she has one). Spells associated with particular alignments are indicated by the chaotic, evil, good, and lawful descriptors in their spell descriptions.
 
A divine bard can’t cast spells of an alignment opposed to her own or her deity’s (if she has one). Spells associated with particular alignments are indicated by the chaotic, evil, good, and lawful descriptors in their spell descriptions.
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Each domain gives the divine bard access to a domain spell at each spell level he can cast, from 1st on up, as well as a granted power. Unlike clerics, bards simply add these spells to their list of known spells. The divine bard gets the granted powers of both the domains selected. Any granted powers that would normally be Wisdom-based become Charisma-based for the Divine Bard.
 
Each domain gives the divine bard access to a domain spell at each spell level he can cast, from 1st on up, as well as a granted power. Unlike clerics, bards simply add these spells to their list of known spells. The divine bard gets the granted powers of both the domains selected. Any granted powers that would normally be Wisdom-based become Charisma-based for the Divine Bard.
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This ability replaces the bardic lore, loremaster, and jack of all trades abilities.
  
 
=== Ex-Divine Bards ===
 
=== Ex-Divine Bards ===
A divine bard who grossly violates the code of conduct required by his god loses all spells and class features, except for weapon, armor and shield proficiencies. He cannot thereafter gain levels as a divine bard of that god until he atones (see the atonement spell description).
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A divine bard who grossly violates the code of conduct required by his god loses all spells and class features, except for weapon, armor and shield proficiencies. He cannot thereafter gain levels as a divine bard of that god until he atones (see the ''atonement'' spell description).
  
 
== Summary of Changed Class Abilities ==
 
== Summary of Changed Class Abilities ==
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* Armor and Weapon proficiency  
 
* Armor and Weapon proficiency  
 
* Class Skills
 
* Class Skills
* Bardic Knowledge
 
 
* Bardic Performance  
 
* Bardic Performance  
 
* Spellcasting
 
* Spellcasting
 +
* Bardic Knowledge
 +
* Lore Master
 +
* Jack of All Trades

Revision as of 06:26, 17 June 2013

ApathApath Logo
Unofficial rules compendium

Not all bards are arcanists; some derive their special powers from a divine tradition. In many primitive cultures, the divine bard takes the place of the cleric or the adept as the guide of the people’s religious beliefs. Some civilized cultures have developed the singing of hymns and chants to true excellence, but divine bards are usually subservient to clerics in civilized churches.

A divine bard lacks the normal bards interest in folklore; instead of learning rousing songs that play upon the listener's sentiment, the divine bard sings the praise of his deity or ideals. This limits the power of their music to those who respect those ideals. In return, the divine bard gains domain powers, the ability to prepare spells from the full spell list, and some additional skills.

Alignment

If a divine bard has a patron, his alignment must be within one step of his patron's alignment. A Divine bard with a Lawful patron can be of lawful alignment. A divine bard without a patron or whose patron is not lawful cannot be lawful, just like a regular bard.

Class Features

The divine bard has all the standard bard class features, except as noted below.

Armor and Weapon proficiency

A divine bard is proficient with all simple weapons and with light armor. As a divine spellcaster, a divine bard can cast spells in armor.

Class Skills

The divine bard’s class skills (and the key ability for each skill) are Craft (Int), Diplomacy (Cha), Knowledge (Arcana) (Int), Knowledge (Religion) (Int), Knowledge (The Planes) (Int), Perception (Wis), Perform (Cha), Profession (Wis), Sense Motive (Wis), Speak Language (Int), and Spellcraft (Int).

Bardic Performance

A divine bard cannot use bardic performance on a creature of an opposing alignment, either for weal or woe. Praising a lawful good deity in song simply does nothing to a chaotic or evil listener. A neutral divine bard can affect listeners of any alignment.

Spellcasting

A divine bard casts divine spells, which are drawn from the bard spell list. However, his alignment may restrict him from casting certain spells opposed to his moral or ethical beliefs. As a divine spellcaster, the divine bard's ability to cast spells in armor is unrestricted.

Add the following spells to the divine bard’s class spell list:
0 — create water, stabilize;
1st — detect evil/good/law, lesser restoration, protection from chaos/evil/good/law;
2nd — consecrate, desecrate, gentle repose;
3rd magic circle against chaos/evil/good/law, prayer;
4th — remove disease, speak with dead, sending;
5th — divination, restoration;
6th — commune, hallow, unhallow, raise dead.

In addition to this, divine bards receive spells from their domains (see below).

A divine bard can’t cast spells of an alignment opposed to her own or her deity’s (if she has one). Spells associated with particular alignments are indicated by the chaotic, evil, good, and lawful descriptors in their spell descriptions.

Deity, Domains, and Domain Spells

A divine bard's deity influences his alignment, what magic he can perform, his values, and how others see him. A divine bard chooses two domains from among those belonging to his deity. A divine bard can select an alignment domain (Chaos, Evil, Good, or Law) only if his alignment matches that domain.

If a divine bard is not devoted to a particular deity, he still selects two domains to represent his spiritual inclinations and abilities. The restriction on alignment domains still applies.

Each domain gives the divine bard access to a domain spell at each spell level he can cast, from 1st on up, as well as a granted power. Unlike clerics, bards simply add these spells to their list of known spells. The divine bard gets the granted powers of both the domains selected. Any granted powers that would normally be Wisdom-based become Charisma-based for the Divine Bard.

This ability replaces the bardic lore, loremaster, and jack of all trades abilities.

Ex-Divine Bards

A divine bard who grossly violates the code of conduct required by his god loses all spells and class features, except for weapon, armor and shield proficiencies. He cannot thereafter gain levels as a divine bard of that god until he atones (see the atonement spell description).

Summary of Changed Class Abilities

These abilities of the original class are lost or modified in this archetype:

  • Armor and Weapon proficiency
  • Class Skills
  • Bardic Performance
  • Spellcasting
  • Bardic Knowledge
  • Lore Master
  • Jack of All Trades