Difference between revisions of "Brute (Apath)"

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=== Endurance ===
 
=== Endurance ===
 
A brute gains Endurance as a bonus feat at first level.
 
A brute gains Endurance as a bonus feat at first level.
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== Table: Barbarian ==
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{|class="wikitable"
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|valign="top"|'''Level'''||valign="top"|'''Base Attack Bonus'''||valign="top"|'''Fort Save'''||valign="top"|'''Ref Save'''||valign="top"|'''Will Save'''||valign="top"|'''Special'''
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|-
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| valign="top"| 1st ||align="top"| +1 ||align="top"| +2 ||align="top"| +0 ||align="top"| +0 ||align="top"| Brutish recover, endurance, fast movement, rage
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|-
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|align="top"| 2nd ||align="top"| +2 ||align="top"| +3 ||align="top"| +0 ||align="top"| +0 ||align="top"| Uncanny dodge
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|-
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|align="top"| 3rd ||align="top"| +3 ||align="top"| +3 ||align="top"| +1 ||align="top"| +1 ||align="top"| Trap sense +1
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|-
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|align="top"| 4th ||align="top"| +4 ||align="top"| +4 ||align="top"| +1 ||align="top"| +1 ||align="top"|
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|-
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|align="top"| 5th ||align="top"| +5 ||align="top"| +4 ||align="top"| +1 ||align="top"| +1 ||align="top"| Improved uncanny dodge
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|-
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|align="top"| 6th ||align="top"| +6/+1 ||align="top"| +5 ||align="top"| +2 ||align="top"| +2 ||align="top"| Trap sense +2
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|-
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|align="top"| 7th ||align="top"| +7/+2 ||align="top"| +5 ||align="top"| +2 ||align="top"| +2 ||align="top"| Damage reduction 1/—
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|-
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|align="top"| 8th ||align="top"| +8/+3 ||align="top"| +6 ||align="top"| +2 ||align="top"| +2 ||align="top"|
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|-
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|align="top"| 9th ||align="top"| +9/+4 ||align="top"| +6 ||align="top"| +3 ||align="top"| +3 ||align="top"| Trap sense +3
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|-
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|align="top"| 10th ||align="top"| +10/+5 ||align="top"| +7 ||align="top"| +3 ||align="top"| +3 ||align="top"| Damage reduction 2/—
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|-
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|align="top"| 11th ||align="top"| +11/+6/+1 ||align="top"| +7 ||align="top"| +3 ||align="top"| +3 ||align="top"| Greater rage
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|-
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|align="top"| 12th ||align="top"| +12/+7/+2 ||align="top"| +8 ||align="top"| +4 ||align="top"| +4 ||align="top"| Trap sense +4
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|-
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|align="top"| 13th ||align="top"| +13/+8/+3 ||align="top"| +8 ||align="top"| +4 ||align="top"| +4 ||align="top"| Damage reduction 3/—
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|-
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|align="top"| 14th ||align="top"| +14/+9/+4 ||align="top"| +9 ||align="top"| +4 ||align="top"| +4 ||align="top"| Indomitable will
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|-
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|align="top"| 15th ||align="top"| +15/+10/+5 ||align="top"| +9 ||align="top"| +5 ||align="top"| +5 ||align="top"| Trap sense +5
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|-
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|align="top"| 16th ||align="top"| +16/+11/+6/+1 ||align="top"| +10 ||align="top"| +5 ||align="top"| +5 ||align="top"| Damage reduction 4/—
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|-
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|align="top"| 17th ||align="top"| +17/+12/+7/+2 ||align="top"| +10 ||align="top"| +5 ||align="top"| +5 ||align="top"| Tireless rage
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|-
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|align="top"| 18th ||align="top"| +18/+13/+8/+3 ||align="top"| +11 ||align="top"| +6 ||align="top"| +6 ||align="top"| Trap sense +6
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|-
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|align="top"| 19th ||align="top"| +19/+14/+9/+4 ||align="top"| +11 ||align="top"| +6 ||align="top"| +6 ||align="top"| Damage reduction 5/—
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|-
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|align="top"| 20th ||align="top"| +20/+15/+10/+5 ||align="top"| +12 ||align="top"| +6 ||align="top"| +6 ||align="top"| Mighty rage
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|}
  
 
== Summary of Lost Class Abilities ==
 
== Summary of Lost Class Abilities ==

Revision as of 13:43, 27 March 2014

ApathApath Logo
Unofficial rules compendium

The brute is no spiritual tribesman, he is simply a big guy with a bad temper.

Class Abilities

The brute has all the class abilities of the barbarian, except as noted below.

Brutish Recovery

Keep track of your hit point score when you enter rage. When a rage ends, the brute automatically heals a number of hit points equal to the hit points gained from the rage bonus to Constitution. This healing works even if the brute would orinarily have died when the rage ends. This ability cannot restore you to a higher hit point total than before the rage. This replaces all rage powers.

Endurance

A brute gains Endurance as a bonus feat at first level.

Table: Barbarian

Level Base Attack Bonus Fort Save Ref Save Will Save Special
1st +1 +2 +0 +0 Brutish recover, endurance, fast movement, rage
2nd +2 +3 +0 +0 Uncanny dodge
3rd +3 +3 +1 +1 Trap sense +1
4th +4 +4 +1 +1
5th +5 +4 +1 +1 Improved uncanny dodge
6th +6/+1 +5 +2 +2 Trap sense +2
7th +7/+2 +5 +2 +2 Damage reduction 1/—
8th +8/+3 +6 +2 +2
9th +9/+4 +6 +3 +3 Trap sense +3
10th +10/+5 +7 +3 +3 Damage reduction 2/—
11th +11/+6/+1 +7 +3 +3 Greater rage
12th +12/+7/+2 +8 +4 +4 Trap sense +4
13th +13/+8/+3 +8 +4 +4 Damage reduction 3/—
14th +14/+9/+4 +9 +4 +4 Indomitable will
15th +15/+10/+5 +9 +5 +5 Trap sense +5
16th +16/+11/+6/+1 +10 +5 +5 Damage reduction 4/—
17th +17/+12/+7/+2 +10 +5 +5 Tireless rage
18th +18/+13/+8/+3 +11 +6 +6 Trap sense +6
19th +19/+14/+9/+4 +11 +6 +6 Damage reduction 5/—
20th +20/+15/+10/+5 +12 +6 +6 Mighty rage

Summary of Lost Class Abilities

These abilities of the original class are lost or modified in this archetype:

  • Rage
  • Rage Powers