Bravo (D&D Fighter variant)

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UA 51

The thug is a street fighter, a survivor who learns to mix brute force with a bit of craftiness. He has most of the fighter’s strengths, along with some additional skills to help keep him alive on the mean streets. Despite the name, not all thugs are mere hooligans — many are crafty veterans who use their knowledge of the streets to gain an advantage against their opponents. Most thugs are nonlawful, though sometimes gangs of thugs with a lawful streak band together.

Skills

The thug gains skill points per level equal to 4 + Int modifier (and has this number ×4 at 1st level). Class skills: Bluff (Cha), Climb (Str), Craft (Int), Gather Information(Cha), Handle Animal (Cha), Hide (Dex) Intimidate (Cha), Jump (Str), Knowledge (local) (Int), Listen (Wis), Move Silently (Dex), Ride (Dex), Sleight of Hand (Dex), Spot (Wis), Swim (Str), and Tumble (Dex).

Skills in italics are not on the normal figher's list of class skills. A few new class skill have been added compared to Unearthed Arcana.


Class Features

The thug has all the standard fighter class features, except as noted below.

Weapon and Armor Proficiency: Thugs are proficient with all simple and martial weapons and with light armor but not with shields.

Bonus Feats:

A thug doesn’t gain the normal fighter bonus feat at 1st level. Also, add Urban Tracking to the list of fighter bonus feats available to the thug.