Bravo (Apath)

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Unofficial rules compendium
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The bravo is a street fighter, a survivor who learns to mix craftiness with brute force. He has most of the fighter's strengths, along with some additional skills to help keep him alive on the mean streets. Despite the name, not all bravos are mere hooligans. Many are crafty veterans who use stealth to gain an advantage against their opponents. Most bravos are non-lawful, though sometimes gangs of bravos with a lawful streak band together.

Class Information

This is a rogue archetype

Hit Die: d10.

Class Skills

Acrobatics (Dex), Bluff (Cha), Climb (Str), Craft (Int), Disable Device (Int), Escape Artist (Dex), Handle Animal (Cha), Intimidate (Cha), Knowledge (local) (Int), Perception (Wis), Profession (Wis), Ride (Dex). Stealth (Dex), and Swim (Str).

Skill Ranks per Level: 6 + Int modifier.

Class Features

The bravo has all the standard rogue class features, except as noted below.

Weapon and Armor Proficiency

Bravo's are proficient with all simple and martial weapons and with light and medium armor but not with shields.

Daredevil (Ex): The bravo adds half his class level (minimum +1) to Acrobatics checks and to Bluff checks to feint in combat. A bravo gains Improved Feint as a bonus feat at first level. This replaces trapfinding.

trap sense -> rogue talents

rogue talents-> bab, hd

1 skill point -> weapon proficiencies

1 skill point -> ?

Table: Bravo

Level Base Attack Bonus Fort Save Ref Save Will Save Special
1st +1 +2 +0 +0
2nd +2 +3 +0 +0 Bravery +1
3rd +3 +3 +1 +1 Armor training 1
4th +4 +4 +1 +1 Bonus feat
5th +5 +4 +1 +1 Uncanny dodge, weapon training 1
6th +6/+1 +5 +2 +2 Bravery +2
7th +7/+2 +5 +2 +2 Armor training 2
8th +8/+3 +6 +2 +2 Bonus feat
9th +9/+4 +6 +3 +3 Weapon training 2
10th +10/+5 +7 +3 +3 Bravery +3
11th +11/+6/+1 +7 +3 +3 Armor training 3
12th +12/+7/+2 +8 +4 +4 Bonus feat
13th +13/+8/+3 +8 +4 +4 Weapon training 3
14th +14/+9/+4 +9 +4 +4 Bravery +4
15th +15/+10/+5 +9 +5 +5 Armor training 4
16th +16/+11/+6/+1 +10 +5 +5 Bonus feat
17th +17/+12/+7/+2 +10 +5 +5 Weapon training 4
18th +18/+13/+8/+3 +11 +6 +6 Bravery +5
19th +19/+14/+9/+4 +11 +6 +6 Armor mastery
20th +20/+15/+10/+5 +12 +6 +6 Bonus feat, Weapon mastery

Summary of Lost Class Abilities

These abilities of the original class are lost or modified in this archetype:

  • Class Skills
  • Weapon and armor proficiency
  • Bonus feats
  • Armor Training
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