Body Schticks (Action)

From Action
Revision as of 14:54, 15 March 2012 by Starfox (talk | contribs) (→‎Superstrength: note on folk & size)
Jump to navigation Jump to search
ActionT4 logo
Heroic Action Role-Play

Bruiser

Inherent

You are very physically powerful and look the part. Your Body can be up to two points higher than the normal racial or weight maximum.

Determination

Inherent

Use this if you run out of Hits. You can avoid collapsing when out of Hits, but at a price. Once you are out of Hits, you Critical Damage Threshold is reduced to twice your Body instead of the normal value, with a minimum reduction of five points. If you take a damage setback while at no Hits, you are unable to continue fighting.

Guts

Limit Break

You have a fierce will to live and fight on. Heal one hit. You can use this at the end of a round, even if unconscious due to lack of hits. You cannot use this to wake from unconsciousness if you have taken a damage setback.

Unnamed characters with this schtick have a 50% chance to recover at the end of a round. If playing with miniatures, leave the model on the tabletop and roll at the end of the round. If the roll fails, or if the unnamed creature takes a damage setback, remove the model.

One Last Shot

Inherent

When you take your last Hit, do one last furious burst of action. This can be a Basic Action or a Limit Break. One Last Shot does not give you access to schticks and powers you don't ordinarily have, it only lets you use your normal powers out of sequence.

Unflappable

Inherent

A quiet but secure giant, you ignore the antics of smaller creatures. When checking to see if an Unteraction Stunt causes a Setback, you can substitute your Body for your Mind.

Superstrength

Inherent

You can freely exceed the normal Body limit based on your race and weight. Your strength does not need leverage to work; in true superhero fashion you can lift impossibly large objects that would ordinarily break if their entire weight was carried by one person. You still suffer from physical limitations on weapons, armor, and tools. This schtick is considered a Power even tough it lacks a Form. To take it, you have to have a Tradition, and if the Methods of your tradition or a Power Loss Limitation makes you lose your powers, your attribute is reduced to the normal maximum value until your powers return. Note that this is mainly a problem for Folk - other creatures do not have ability maximums. It can still be handy if you want to be smaller than your Body indicates.