Body Schticks (Action)

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Heroic Action Role-Play
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Determination

Trigger Action (reaction) or Stance

Use this if you run out of Hits. You can avoid collapsing, but at a price. You have a short lease on life, and can continue to act until you die or choose to collapse. You can continue to use it in later rounds as a stance. You take one Wound each time you use it.

Any further Hits you take become Wounds instead. If you take enough damage while using this schtick that you reach the instantaneous death point, it's all over.

Guts

Inherent

You are a tough guy. When other characters would get impaired due to Wounds taken, you really get going. Ignore all Impairment for wounds, but only in combat and action scenes.

One Last Shot

Trigger Action (Result)

When you take your last Hit, do one last furious burst of action. This can be a Basic Action or a Limit Break. One Last Shot does not give you access to schticks and powers you don't ordinarily have, it only lets you use your normal powers out of sequence.

Rebound

Trigger Action

There is no end to your endurance. You have some personal source of power, some action or circumstance that restores you to full vigor. This can be things like making love to a new lover, making a blood sacrifice, succeeding with a heroic rescue, speaking out against evil, taking a drinking binge and so on. It must require roleplaying, and be a challenge to achieve or have some negative consequence.

When you successfully activate rebound, you recover all lost Hits and Fortune Points, just as if t was a new play session. All lingering harmful effects that are not Curses end.