Difference between revisions of "Body (Action)"

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{{Action}}{{tocright|limit=3}}
 
{{Action}}{{tocright|limit=3}}
  
Body is a measure of strength, mass, and resilience. It is closely linked to size and weight. Heroes sometimes have more body than their size indicates, but unless supernatural forces are at work, the difference is unlikely to be very large.
+
Body is a measure of strength, mass, and resilience. It is closely linked to size and weight. Heroes sometimes have more body than their size indicates, but unless supernatural forces are at work, the difference is unlikely to be very large. Body is the only attribute that can have a negative value.
  
 
The table below gives typical weights (in kilograms) and length (in cm) for different Body ratings. This assumes a body that fit or heroic. Most creatures living a physically active life will be fairly close to these values.  
 
The table below gives typical weights (in kilograms) and length (in cm) for different Body ratings. This assumes a body that fit or heroic. Most creatures living a physically active life will be fairly close to these values.  
  
Weight is a ceiling on Body values. Depending on fitness, the actual Body can be up to ten points lower. A very fit hero weighting 100 kilos has a Body of 20; an overweight couch potato weighting 100 kg can have a Body as low as 10 and be out-wrestled by a dog.
+
Weight is a ceiling on Body values. Depending on fitness, the actual Body can be up to ten points lower. A very fit hero weighting 100 kilos has a Body of 10; an overweight couch potato weighting 100 kg can have a Body as low as 3 and be out-wrestled by a dog.
  
 
Length is greatest overall length based on weight; the tails of animals are not included. Animals that are very thin and stretched out can be up to twice as long. Body is tied to weight, not length; certain worms can be prodigiously long yet still have comparatively low Body scores. This does not take the cube/square law into account; animals and realistic creatures tend to grow proportionally shorter and more bulky as they advance in weight while fantastic creatures like giants do not; this table is for non-realistic giants.
 
Length is greatest overall length based on weight; the tails of animals are not included. Animals that are very thin and stretched out can be up to twice as long. Body is tied to weight, not length; certain worms can be prodigiously long yet still have comparatively low Body scores. This does not take the cube/square law into account; animals and realistic creatures tend to grow proportionally shorter and more bulky as they advance in weight while fantastic creatures like giants do not; this table is for non-realistic giants.
  
 
The table covers common weights for living creatures, but can be used for items, vehicles and construction as well. As the table is logarithmic, it can be extended to greater or smaller values. For weights weights in excess of 1,000 kg, simply read the weight in tonnes and add 30 to the result. For weights less than 1 kg, read the weight in grammes and subtract 30.
 
The table covers common weights for living creatures, but can be used for items, vehicles and construction as well. As the table is logarithmic, it can be extended to greater or smaller values. For weights weights in excess of 1,000 kg, simply read the weight in tonnes and add 30 to the result. For weights less than 1 kg, read the weight in grammes and subtract 30.
 +
 +
Some very small creatures have a negative Body score. For people uncomfortable with negative numbers, simply use a Body score of zero; body scores this low doesn't matter a lot anyway.
  
 
{| class="wikitable"
 
{| class="wikitable"
 
||'''Body'''|||'''Weight'''|||'''Length'''
 
||'''Body'''|||'''Weight'''|||'''Length'''
 
|-
 
|-
||0|||1.0|||40
+
||-10|||1.0|||40
 
|-
 
|-
||1|||1.3|||43
+
||-9|||1.3|||43
 
|-
 
|-
||2|||1.6|||47
+
||-8|||1.6|||47
 
|-
 
|-
||3|||2.0|||50
+
||-7|||2.0|||50
 
|-
 
|-
||4|||2.5|||55
+
||-6|||2.5|||55
 
|-
 
|-
||5|||3.2|||60
+
||-5|||3.2|||60
 
|-
 
|-
||6|||4.0|||65
+
||-4|||4.0|||65
 
|-
 
|-
||7|||5.0|||70
+
||-3|||5.0|||70
 
|-
 
|-
||8|||6.3|||75
+
||-2|||6.3|||75
 
|-
 
|-
||9|||8.0|||80
+
||-1|||8.0|||80
 
|-
 
|-
||10|||10|||85
+
||0|||10|||85
 
|-
 
|-
||11|||13|||95
+
||1|||13|||95
 
|-
 
|-
||12|||16|||100
+
||2|||16|||100
 
|-
 
|-
||13|||20|||110
+
||3|||20|||110
 
|-
 
|-
||14|||25|||115
+
||4|||25|||115
 
|-
 
|-
||15|||32|||125
+
||5|||32|||125
 
|-
 
|-
||16|||40|||135
+
||6|||40|||135
 
|-
 
|-
||17|||50|||145
+
||7|||50|||145
 
|-
 
|-
||18|||63|||160
+
||8|||63|||160
 
|-
 
|-
||19|||80|||170
+
||9|||80|||170
 
|-
 
|-
||20|||100|||190
+
||10|||100|||190
 
|-
 
|-
||21|||130|||200
+
||11|||130|||200
 
|-
 
|-
||22|||160|||220
+
||12|||160|||220
 
|-
 
|-
||23|||200|||230
+
||13|||200|||230
 
|-
 
|-
||24|||250|||250
+
||14|||250|||250
 
|-
 
|-
||25|||320|||270
+
||15|||320|||270
 
|-
 
|-
||26|||400|||290
+
||16|||400|||290
 
|-
 
|-
||27|||500|||320
+
||17|||500|||320
 
|-
 
|-
||28|||630|||340
+
||18|||630|||340
 
|-
 
|-
||29|||800|||370
+
||19|||800|||370
 
|-
 
|-
||30|||1000|||400
+
||20|||1000|||400
 
|-
 
|-
 
 
 
 
 
|}
 
|}

Revision as of 10:26, 20 November 2007

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Heroic Action Role-Play

Body is a measure of strength, mass, and resilience. It is closely linked to size and weight. Heroes sometimes have more body than their size indicates, but unless supernatural forces are at work, the difference is unlikely to be very large. Body is the only attribute that can have a negative value.

The table below gives typical weights (in kilograms) and length (in cm) for different Body ratings. This assumes a body that fit or heroic. Most creatures living a physically active life will be fairly close to these values.

Weight is a ceiling on Body values. Depending on fitness, the actual Body can be up to ten points lower. A very fit hero weighting 100 kilos has a Body of 10; an overweight couch potato weighting 100 kg can have a Body as low as 3 and be out-wrestled by a dog.

Length is greatest overall length based on weight; the tails of animals are not included. Animals that are very thin and stretched out can be up to twice as long. Body is tied to weight, not length; certain worms can be prodigiously long yet still have comparatively low Body scores. This does not take the cube/square law into account; animals and realistic creatures tend to grow proportionally shorter and more bulky as they advance in weight while fantastic creatures like giants do not; this table is for non-realistic giants.

The table covers common weights for living creatures, but can be used for items, vehicles and construction as well. As the table is logarithmic, it can be extended to greater or smaller values. For weights weights in excess of 1,000 kg, simply read the weight in tonnes and add 30 to the result. For weights less than 1 kg, read the weight in grammes and subtract 30.

Some very small creatures have a negative Body score. For people uncomfortable with negative numbers, simply use a Body score of zero; body scores this low doesn't matter a lot anyway.

Body Weight Length
-10 1.0 40
-9 1.3 43
-8 1.6 47
-7 2.0 50
-6 2.5 55
-5 3.2 60
-4 4.0 65
-3 5.0 70
-2 6.3 75
-1 8.0 80
0 10 85
1 13 95
2 16 100
3 20 110
4 25 115
5 32 125
6 40 135
7 50 145
8 63 160
9 80 170
10 100 190
11 130 200
12 160 220
13 200 230
14 250 250
15 320 270
16 400 290
17 500 320
18 630 340
19 800 370
20 1000 400