Difference between revisions of "Blowgun (Action)"

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|weapon=Blowgun
 
|weapon=Blowgun
 
|damage={{+}}0
 
|damage={{+}}0
|damagetype=neurotoxin
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|damagetype=Neurotoxin
 
|type=Ranged
 
|type=Ranged
 
|hands=1H
 
|hands=1H
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|tech=Ancient
 
|tech=Ancient
 
|range=Close
 
|range=Close
|property1=silent
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|property1=
 
|property2=
 
|property2=
 
|property3=
 
|property3=
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|description=A short blow pipe held to the mouth with one hand. A sharp thrust of breath fires a light dart  that must be poisoned if it is to be used effectively against anything but small birds.
 
|description=A short blow pipe held to the mouth with one hand. A sharp thrust of breath fires a light dart  that must be poisoned if it is to be used effectively against anything but small birds.
 
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An ancient blowgun cannot be used in melee without ruining the weapon, as they are quite frail. Modern metal versions can be made to perform like a mace.  
A blowgun about as long as your arm. An ancient blowgun cannot be used in melee without ruining the weapon, as they are quite frail. Modern metal versions could be made to perform like mace.  
 
 
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Latest revision as of 10:42, 15 November 2019

This is a weapon data page for Action.

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Heroic Action Role-Play


Blowgun

One-handed ancient ranged weapon

Hands: 1H
Size: Medium
Tech: Ancient
Type: Ranged
Range: Close
Damage: +0 Neurotoxin
Properties: 

A short blow pipe held to the mouth with one hand. A sharp thrust of breath fires a light dart that must be poisoned if it is to be used effectively against anything but small birds. An ancient blowgun cannot be used in melee without ruining the weapon, as they are quite frail. Modern metal versions can be made to perform like a mace.