Difference between revisions of "Blast Spiritual (Action Powers)"

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m (→‎Wrath: wk)
m (Spiritual)
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{{Template:Blast (Action Powers)}}
 
{{Template:Blast (Action Powers)}}
  
Exorcism does [[Damage Types (Action)#Psychic | psychic damage]]. This damage only affects supernatural creatures:   
+
Exorcism does [[Damage Types (Action)#Spiritual | Spiritual damage]]. This damage only affects supernatural creatures:   
 
[[Air Elementals (Action Creatures) | Air Elementals]],  
 
[[Air Elementals (Action Creatures) | Air Elementals]],  
 
[[Earth Elementals (Action Creatures) | Earth Elementals]],  
 
[[Earth Elementals (Action Creatures) | Earth Elementals]],  
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{{Template:Ball (Action Powers)}}
 
{{Template:Ball (Action Powers)}}
  
Righteous Smite does [[Damage Types (Action)#Exposure| Exposure]] damage. You can choose to ignore certain targets in the area.
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Righteous Smite does [[Damage Types (Action)#Energy | Energy]] damage. You can choose to ignore certain targets in the area.
  
 
=== Wrath===
 
=== Wrath===
 
{{Template:Cone (Action Powers)}}
 
{{Template:Cone (Action Powers)}}
  
Wrath does [[Damage Types (Action)#Psychic | psychic damage]]. This damage only affects supernatural creatures:     
+
Wrath does [[Damage Types (Action)#Spiritual| Spiritual damage]]. This damage only affects supernatural creatures:     
 
[[Air Elementals (Action Creatures) | Air Elementals]],  
 
[[Air Elementals (Action Creatures) | Air Elementals]],  
 
[[Earth Elementals (Action Creatures) | Earth Elementals]],  
 
[[Earth Elementals (Action Creatures) | Earth Elementals]],  

Revision as of 14:16, 24 September 2015

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Main article: Powers (Action)

Exorcism

Inherent

You can make a Ranged Attack - either the basic stunt or using some other stunt, schtick, or power. Damage is Mind +2, or more if you are using an Implement to improve damage.

Exorcism does Spiritual damage. This damage only affects supernatural creatures: Air Elementals, Earth Elementals, Electric Elementals, Fire Elementals, Water Elementals, Plant Elementals, Ice Elementals, Demons, Devils, Angels, Virtues, Aberrations, Spectres, and Undead.

Merciful Strike

Trigger Action (Combo)

Spirits guide your attacks, avoiding any harm to innocents.

You can choose not to damage a certain target when you would normally do so. This is useful in combination with area attacks and other non-selective powers.

Righteous Smite

Limit Break

You can blast everyone in a globe with a diameter equal to your Mind in meters. Damage is Mind +2, or more if you are using an Implement. Make a separate attack roll against each target, including friends and bystanders.

Righteous Smite does Energy damage. You can choose to ignore certain targets in the area.

Wrath

Limit Break

You blast everyone in a cone; a triangle with you at one corner. You can control the exact dimensions of the cone when you create it, with some limitations. The base of the triangle can be as wide as your Mind and both the other sides have the same length and can be as long as your Shoot. All measurements are in meters. Damage is Mind +2, or more if you are using an Implement. Make a separate attack roll against each target, including friends and bystanders.

Wrath does Spiritual damage. This damage only affects supernatural creatures: Air Elementals, Earth Elementals, Electric Elementals, Fire Elementals, Water Elementals, Plant Elementals, Ice Elementals, Demons, Devils, Angels, Virtues, Aberrations, Spectres, and Undead.