Difference between revisions of "Blast Spiritual (Action Powers)"

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(+Merciful Strike)
(Righteous Smite)
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You can choose not to attack a certain target when you would normally do so. This is most useful in combination with area attacks and other non-selective powers.
 
You can choose not to attack a certain target when you would normally do so. This is most useful in combination with area attacks and other non-selective powers.
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=== Righteous Smite ===
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{{Template:Ball (Action Powers)}}
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Righteous Smite does [[Damage Types (Action)#Exposure| Exposure]] damage, bit only against your enemies.
  
 
=== Wrath===
 
=== Wrath===

Revision as of 09:54, 25 June 2010

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Main article: Powers (Action)

Exorcism

Inherent

You can make a Ranged Attack - either the basic stunt or using some other stunt, schtick, or power. Damage is Mind +2, or more if you are using an Implement to improve damage.

Exorcism does psychic damage. This damage only affects supernatural creatures: Air Elementals, Earth Elementals, Fire Elementals, Water Elementals, Plant Elementals, Ice Elementals, Demons, Devils, Angels, Virtues, and Spectres.

Merciful Strike

Stance

Spirits guide your attacks, avoiding any harm to innocents.

You can choose not to attack a certain target when you would normally do so. This is most useful in combination with area attacks and other non-selective powers.

Righteous Smite

Limit Break

You can blast everyone in a globe with a diameter equal to your Mind in meters. Damage is Mind +2, or more if you are using an Implement. Make a separate attack roll against each target, including friends and bystanders.

Righteous Smite does Exposure damage, bit only against your enemies.

Wrath

Limit Break

You blast everyone in a cone; a triangle with you at one corner. You can control the exact dimensions of the cone when you create it, with some limitations. The base of the triangle can be as wide as your Mind and both the other sides have the same length and can be as long as your Shoot. All measurements are in meters. Damage is Mind +2, or more if you are using an Implement. Make a separate attack roll against each target, including friends and bystanders.

Wrath does psychic damage. This damage only affects supernatural creatures: Air Elementals, Earth Elementals, Fire Elementals, Water Elementals, Plant Elementals, Ice Elementals, Demons, Devils, Angels, Virtues, and Spectres.