Blast Mind (Action Powers)

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Revision as of 14:15, 27 November 2007 by Starfox (talk | contribs) (Redefined immunity)
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Main article: Powers (Action)

Psychic Blast

Inherent

You can make a Ranged Attack - either the basic stunt or using some other stunt, schtick, or power. Damage is Mind +2, or more if you are using an Implement to improve damage.

Psychic Blast does psychic damage. Objects and creatures without a true mind, such as Animals and Robots are immune.

Psychic Cone

Limit Break

You blast everyone in a cone; a triangle with you at one corner. You can control the exact dimensions of the cone when you create it, with some limitations. The base of the triangle can be as wide as your Mind and both the other sides have the same length and can be as long as your Shoot. All measurements are in meters. Damage is Mind +2, or more if you are using an Implement. Make a separate attack roll against each target, including friends and bystanders.

Psychic Cone does psychic damage. Objects and creatures without a true mind, such as Animals and Robots are immune.

Psychic Stab

Stance (Damage Boost)

You can imbue a Melee or Shoot attack with an additional type of damage. The damage of the attack increases by +2. Against a target that has different soak values against the two types of damage, use the lesser soak value but decrease the damage by 2.

Psychic Stab does psychic damage. Objects and creatures without a true mind, such as Animals and Robots are immune.