Blast Illusion (Action Powers)

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Revision as of 12:08, 25 February 2015 by Starfox (talk | contribs) (illusory damage)
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Main article: Powers (Action)

Spectral Wounds

Inherent

You can make a Ranged Attack - either the basic stunt or using some other stunt, schtick, or power. Damage is Mind +2, or more if you are using an Implement to improve damage.

Spectral Wounds does Illusory Damage.

Illusory blasts can either be an illusion of some regular blast, such as fire, lightning, or acid. Or it can be a psychic horror that claws and rips at the target. You pick the type of damage inflicted with each use of the power.

Shadow Evocation

Limit Break

You can blast everyone in a globe with a diameter equal to your Mind in meters. Damage is Mind +2, or more if you are using an Implement. Make a separate attack roll against each target, including friends and bystanders.

You cause an illusory explosion that does Illusory Damage.

Illusory blasts can either be an illusion of some regular blast, such as fire, lightning, or acid. Or it can be a psychic horror that claws and rips at the target. You pick the type of damage inflicted with each use of the power.

Zone of Shadows

Limit Break

You can blast all enemies in a globe with a diameter equal to your Mind; you must be somewhere in this area. Your control of this attack is so precise that you can avoid any friends in the area. Damage is Mind +2, or more if you are using an Implement to improve damage. Make a separate attack roll against each target.

You release maddening visions around yourself that do Illusory Damage.

Illusory blasts can either be an illusion of some regular blast, such as fire, lightning, or acid. Or it can be a psychic horror that claws and rips at the target. You pick the type of damage inflicted with each use of the power.