Difference between revisions of "Blast Force (Action Powers)"

From Action
Jump to navigation Jump to search
m (→‎Force Ram: Impact)
m (Force Ram rewrite)
Line 20: Line 20:
  
 
A ranged attack that hits badly but does a great deal of [[Damage_Types_(Action)#Impact|Impact]] damage when it hits. Use your [[Reflexes (Action)|Reflexes]] as the attack skill, damage is your [[Shoot (Action)]] + [[Body (Action)|Body]] + [[Mind (Action)|Mind]].
 
A ranged attack that hits badly but does a great deal of [[Damage_Types_(Action)#Impact|Impact]] damage when it hits. Use your [[Reflexes (Action)|Reflexes]] as the attack skill, damage is your [[Shoot (Action)]] + [[Body (Action)|Body]] + [[Mind (Action)|Mind]].
 +
 +
 +
=== Force Ram ===
 +
{{Template:Blast (Action Powers)}}
 +
 +
Force Ram deals [[Damage_Types_(Action)#Blunt|Blunt]]  damage when to creatures. For each point your damage exceeds a creature's [[Toughness (Action)|Toughness]] he is pushed one meter away from you. If the target is pushed he loses a shot regaining his balance. Against immobile objects, Force Ram tries to move or force open the object, using its damage value as [[Body )Action)|Body]] in a [[All_Attributes_(Action)#Feat_of_Strength|Feat of Strength]].
  
 
=== Telekinetic Hand ===
 
=== Telekinetic Hand ===

Revision as of 09:22, 23 April 2012

ActionT4 logo
Templates for Action
Main article: Powers (Action)

Force Blast

Limit Break

You can blast everyone in a globe with a diameter equal to your Mind in meters. Damage is Mind +2, or more if you are using an Implement. Make a separate attack roll against each target, including friends and bystanders.

Force Blast does Impact damage. Its target-seeking and ignores Cover.

Force Bolt

Inherent

You can make a Ranged Attack - either the basic stunt or using some other stunt, schtick, or power. Damage is Mind +2, or more if you are using an Implement to improve damage.

Force bolt does Impact damage. Its target-seeking and ignores Cover.

Force Burst

Limit Break

You can blast all enemies in a globe with a diameter equal to your Mind; you must be somewhere in this area. Your control of this attack is so precise that you can avoid any friends in the area. Damage is Mind +2, or more if you are using an Implement to improve damage. Make a separate attack roll against each target.

Electric Burst does Impact damage. Its target-seeking and ignores Cover.

Force Ram

Basic Action

A ranged attack that hits badly but does a great deal of Impact damage when it hits. Use your Reflexes as the attack skill, damage is your Shoot (Action) + Body + Mind.


Force Ram

Inherent

You can make a Ranged Attack - either the basic stunt or using some other stunt, schtick, or power. Damage is Mind +2, or more if you are using an Implement to improve damage.

Force Ram deals Blunt damage when to creatures. For each point your damage exceeds a creature's Toughness he is pushed one meter away from you. If the target is pushed he loses a shot regaining his balance. Against immobile objects, Force Ram tries to move or force open the object, using its damage value as Body in a Feat of Strength.

Telekinetic Hand

Stance

You can manipulate objects at range with the same efficiency as one of your normal hands would, but with normal Range and Concealment penalties.