Blast Death (Action Powers)

From Action
Revision as of 11:12, 23 December 2007 by Starfox (talk | contribs) (Enervation => Infection)
Jump to navigation Jump to search
ActionT4 logo
Templates for Action
Main article: Powers (Action)

Disintegrate

Trigger Action (Finsher)

The target is reduced to dust. In general, this means that the target dies immediately. A creature that has been killed by disintegrate can actually be eqasier to restore to life than a truly dead one. With much effort this dust can be gathered and the disintegration reversed, but even after the dust has been gathered the effect is considered a Curse. If the curse is broken, the creature is alive, if only barely; any damage taken remains.

Black Breath

Limit Break

You blast everyone in a cone; a triangle with you at one corner. You can control the exact dimensions of the cone when you create it, with some limitations. The base of the triangle can be as wide as your Mind and both the other sides have the same length and can be as long as your Shoot. All measurements are in meters. Damage is Mind +2, or more if you are using an Implement. Make a separate attack roll against each target, including friends and bystanders.

Black Breath does biological/infection damage.

Infection

Inherent

You can make a Ranged Attack - either the basic stunt or using some other stunt, schtick, or power. Damage is Mind +2, or more if you are using an Implement to improve damage.

Infection does biological/infection damage.

Infecting Touch

Stance (Damage Boost)

You can imbue a Melee or Shoot attack with an additional type of damage. The damage of the attack increases by +2. Against a target that has different soak values against the two types of damage, use the lesser soak value but decrease the damage by 2.

Infecting Touch does biological/infection damage.

Plague

Template:Ball(Action Powers)

Plague does biological/infection damage.