Difference between revisions of "Blast Air (Action Powers)"

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{{Template:Burst (Action Powers)}}
 
{{Template:Burst (Action Powers)}}
  
Electric Burst does [[Damage Types (Action)#Energy| energy/electricity damage]].
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Electric Burst does [[Damage Types (Action)#Energy| electricity damage]].
 
{{: Shock (Action)}}
 
{{: Shock (Action)}}
  

Revision as of 22:26, 19 June 2011

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Main article: Powers (Action)

Electric Burst

Limit Break

You can blast all enemies in a globe with a diameter equal to your Mind; you must be somewhere in this area. Your control of this attack is so precise that you can avoid any friends in the area. Damage is Mind +2, or more if you are using an Implement to improve damage. Make a separate attack roll against each target.

Electric Burst does electricity damage. This attack can cause shock in the target. If any damage is inflicted, the target loses one shot from its current shot for the round.

Lightning Blast

Inherent

You can make a Ranged Attack - either the basic stunt or using some other stunt, schtick, or power. Damage is Mind +2, or more if you are using an Implement to improve damage.

Lightning Blast does energy/electricity damage. This attack can cause shock in the target. If any damage is inflicted, the target loses one shot from its current shot for the round.

Lightning Bolt

Limit Break

You blast everyone along a path from you to any point you designate (normal range modifiers apply).

Damage is Mind +2, or more if you are using an Implement. Make a separate attack roll against each target, including friends and bystanders.

Lightning Bolt does energy/electricity damage. This attack can cause shock in the target. If any damage is inflicted, the target loses one shot from its current shot for the round.

Windburst

Limit Break

You blast everyone in a cone; a triangle with you at one corner. You can control the exact dimensions of the cone when you create it, with some limitations. The base of the triangle can be as wide as your Mind and both the other sides have the same length and can be as long as your Shoot. All measurements are in meters. Damage is Mind +2, or more if you are using an Implement. Make a separate attack roll against each target, including friends and bystanders.

Windburst pushes people away from you. Targets are pushed one meter away from you for each point of damage inflicted. It does concussion damage. This attack does not cause any direct injury on a Damage Setback, instead favoring stun, knockback, and other non-lethal effects.