Difference between revisions of "Bind (Action Powers)"

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m (polish)
m (no wounds rule)
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Trigger Action (Finisher)
 
Trigger Action (Finisher)
  
You steal the [[True Name (Action Powers) | True Name]] of a defeated or helpless creature. The target takes no [[Damage_(Action)#Wounds|Wounds]] from the triggering attack but remains defeated. You learn its [[True Name (Action Powers) | True Name]].
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You steal the [[True Name (Action Powers) | True Name]] of a defeated or helpless creature. You learn the target's [[True Name (Action Powers) | True Name]]. You can choose not to inflict a [[Damage_(Action)#Hits|Hit]] on the target with the triggering attack, hoping to control it an use it in the current fight instead.

Revision as of 10:48, 11 September 2010

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Main article: Powers (Action)

Trigger Action (Finisher)

You steal the True Name of a defeated or helpless creature. You learn the target's True Name. You can choose not to inflict a Hit on the target with the triggering attack, hoping to control it an use it in the current fight instead.