Difference between revisions of "Bard's Tongue"

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Simple predictions or even negations, such as "surely it won't begin to rain" tend to come true.  
 
Simple predictions or even negations, such as "surely it won't begin to rain" tend to come true.  
 
This can cause all kinds of trouble around you, and also tends to make people annoyed and you uncertain.  
 
This can cause all kinds of trouble around you, and also tends to make people annoyed and you uncertain.  
Your first check after such a prediction comes true is [[Stunt_(Action)#Stymie|Stymied]].
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Your first important check after such a prediction comes true is [[Stunt_(Action)#Stymie|Stymied]].
  
 
Anything you say at the game table, in character or not, is fair game for the [[GM]] to use.
 
Anything you say at the game table, in character or not, is fair game for the [[GM]] to use.

Revision as of 17:32, 23 July 2020

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Heroic Action Role-Play

This is a Limitation for Action.

Bard's Tongue

Your statements tend to be prophetic, in an immediate and usually negative way. Simple predictions or even negations, such as "surely it won't begin to rain" tend to come true. This can cause all kinds of trouble around you, and also tends to make people annoyed and you uncertain. Your first important check after such a prediction comes true is Stymied.

Anything you say at the game table, in character or not, is fair game for the GM to use.