Difference between revisions of "Armor Transformation (D&D spell)"

From Action
Jump to navigation Jump to search
m
m
 
(No difference)

Latest revision as of 22:09, 17 April 2007

This article is imported from the Hastur wiki. See the import log for details.

D&DD&D Logo
Unofficial rules compendium

Transmutation
Level: Brd 1, Sor/Wiz 1
Components: V, F
Casting Time: 1 standard action
Range: Touch
Target: Willing creature touched
Duration: 1 hour/level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)

Touch a creature, that must be wearing at least a leather jacket, some strips of armor, or a few buckles, but this need not be enough to offer any real protection. That armor is imbued with magic and functions as a chain shirt but with no armor check penalty (it is not considered metal armor for a druid). The armor is also under the effect of magic vestment, giving it an enhancement bonus to armor bonus of +1 per four caster levels.

Focus: The show armor to be transformed, which must be worn in the armor slot.