Armor (Apath)

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Unofficial rules compendium


Publisher: Trailseeker
Level: alchemist 1, bard 1, occultist 1, sorcerer/wizard 1
Casting Time: 1 standard action
Components: V, S
Range: close (25 ft. + 5 ft./2 levels
Target: one creature wearing clothes
Duration: 1 hour/level
Saving Throw: Will negates (harmless)
Spell Resistance: yes (harmless)

Visibly changes and reinforces the target's clothes, giving them the protective value of armor. This gives the wearer an armor bonus of +4 with no added weight, armor check penalty, or spell failure chance. If the creature spends a standard action to take off the armor, the spell ends and the clothes return to normal.

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