Difference between revisions of "Animal Tamer (Apath)"

From Action
Jump to navigation Jump to search
Line 5: Line 5:
 
This archetype has all normal class abilities, except as noted.
 
This archetype has all normal class abilities, except as noted.
  
== Trained Animal ==
+
== Tame Animal ==
 
Select either either an [http://www.d20pfsrd.com/classes/core-classes/druid/animal-companions animal companion] as a druid of their bard level or a [http://www.d20pfsrd.com/classes/core-classes/wizard/familiar familiar] as a wizard of their bard level. This replaces bardic knowledge and jack of all trades.
 
Select either either an [http://www.d20pfsrd.com/classes/core-classes/druid/animal-companions animal companion] as a druid of their bard level or a [http://www.d20pfsrd.com/classes/core-classes/wizard/familiar familiar] as a wizard of their bard level. This replaces bardic knowledge and jack of all trades.
  

Revision as of 13:08, 16 September 2013

ApathApath Logo
Unofficial rules compendium

An animal trainer has one particular animal trained to perform tricks and amuse.

Class Abilities

This archetype has all normal class abilities, except as noted.

Tame Animal

Select either either an animal companion as a druid of their bard level or a familiar as a wizard of their bard level. This replaces bardic knowledge and jack of all trades.

Animal Performance

At level 2, the animal tamer must select either percussion or wind for their versatile performance ability and earns twice as much as normal from Perform checks when the tame animal is part of the act.

Summary of Changed Class Abilities

  • Bardic knowledge
  • Versatile performance
  • Jack of all trades